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Use SDL's new support for keyboard grab on macOS
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@@ -1421,7 +1421,6 @@ void Session::execInternal()
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if (m_Preferences->muteOnFocusLoss) {
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m_AudioMuted = false;
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}
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m_InputHandler->notifyFocusGained();
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break;
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case SDL_WINDOWEVENT_LEAVE:
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m_InputHandler->notifyMouseLeave();
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