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https://github.com/moonlight-stream/moonlight-qt.git
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Minor DXVA2 logging fixes
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@@ -55,7 +55,9 @@ AVBufferRef* DXVA2Renderer::ffPoolAlloc(void* opaque, int)
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DXVA2Renderer* me = reinterpret_cast<DXVA2Renderer*>(opaque);
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DXVA2Renderer* me = reinterpret_cast<DXVA2Renderer*>(opaque);
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if (me->m_SurfacesUsed < ARRAYSIZE(me->m_DecSurfaces)) {
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if (me->m_SurfacesUsed < ARRAYSIZE(me->m_DecSurfaces)) {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Using buffer: %d", me->m_SurfacesUsed);
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"DXVA2 decoder surface high-water mark: %d",
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me->m_SurfacesUsed);
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return av_buffer_create((uint8_t*)me->m_DecSurfaces[me->m_SurfacesUsed++],
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return av_buffer_create((uint8_t*)me->m_DecSurfaces[me->m_SurfacesUsed++],
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sizeof(*me->m_DecSurfaces), ffPoolDummyDelete, 0, 0);
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sizeof(*me->m_DecSurfaces), ffPoolDummyDelete, 0, 0);
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}
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}
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@@ -297,7 +299,7 @@ bool DXVA2Renderer::initializeRenderer()
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"Device %d can't convert YUV2RGB: %x",
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"Device %d can't convert YUV2RGB: %x",
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i,
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i,
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caps.DeviceCaps);
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caps.VideoProcessorOperations);
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continue;
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continue;
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}
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}
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