Remove _USE_MATH_DEFINES workaround for SDL2

This commit is contained in:
Cameron Gutman
2026-01-31 13:51:59 -06:00
parent 5020fc6f48
commit 60fd840d7a

View File

@@ -47,9 +47,6 @@ win32 {
INCLUDEPATH += $$PWD/../libs/windows/include INCLUDEPATH += $$PWD/../libs/windows/include
LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib d3d9.lib dwmapi.lib dbghelp.lib LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib d3d9.lib dwmapi.lib dbghelp.lib
# Work around a conflict with math.h inclusion between SDL and Qt 6
DEFINES += _USE_MATH_DEFINES
} }
macx:!disable-prebuilts { macx:!disable-prebuilts {
INCLUDEPATH += $$PWD/../libs/mac/include $$PWD/../libs/mac/include/SDL2 INCLUDEPATH += $$PWD/../libs/mac/include $$PWD/../libs/mac/include/SDL2