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Update to SDL 2.0.12 with USE_D3D9EX
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -442,6 +442,7 @@ typedef struct SDL_TouchFingerEvent
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float dx; /**< Normalized in the range -1...1 */
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float dy; /**< Normalized in the range -1...1 */
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float pressure; /**< Normalized in the range 0...1 */
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Uint32 windowID; /**< The window underneath the finger, if any */
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} SDL_TouchFingerEvent;
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@@ -558,7 +559,7 @@ typedef union SDL_Event
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{
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Uint32 type; /**< Event type, shared with all events */
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SDL_CommonEvent common; /**< Common event data */
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SDL_DisplayEvent display; /**< Window event data */
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SDL_DisplayEvent display; /**< Display event data */
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SDL_WindowEvent window; /**< Window event data */
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SDL_KeyboardEvent key; /**< Keyboard event data */
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SDL_TextEditingEvent edit; /**< Text editing event data */
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