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Update to SDL 2.0.12 with USE_D3D9EX
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -73,8 +73,8 @@
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# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
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# endif
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# if defined (_M_ARM64)
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# include <armintr.h>
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# include <arm_neon.h>
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# include <arm64intr.h>
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# include <arm64_neon.h>
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# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
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# endif
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# endif
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@@ -186,6 +186,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
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/**
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* This function returns true if the CPU has ARM SIMD (ARMv6) features.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
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/**
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* This function returns true if the CPU has NEON (ARM SIMD) features.
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*/
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