mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-06-18 14:40:56 +00:00
Fix keyboard navigation of quit app and delete PC dialogs
This commit is contained in:
+7
-1
@@ -166,7 +166,8 @@ GridView {
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property int nextAppIndex: 0
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property int nextAppIndex: 0
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text:"Are you sure you want to quit " + appName +"? Any unsaved progress will be lost."
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text:"Are you sure you want to quit " + appName +"? Any unsaved progress will be lost."
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standardButtons: StandardButton.Yes | StandardButton.No
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standardButtons: StandardButton.Yes | StandardButton.No
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onYes: {
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function quitApp() {
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var component = Qt.createComponent("QuitSegue.qml")
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var component = Qt.createComponent("QuitSegue.qml")
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var params = {"appName": appName}
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var params = {"appName": appName}
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if (segueToStream) {
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if (segueToStream) {
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@@ -185,6 +186,11 @@ GridView {
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// Trigger the quit after pushing the quit segue on screen
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// Trigger the quit after pushing the quit segue on screen
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appModel.quitRunningApp()
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appModel.quitRunningApp()
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}
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}
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onYes: quitApp()
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// For keyboard/gamepad navigation
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onAccepted: quitApp()
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}
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}
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ScrollBar.vertical: ScrollBar {
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ScrollBar.vertical: ScrollBar {
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+7
-1
@@ -305,10 +305,16 @@ GridView {
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property int pcIndex : -1;
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property int pcIndex : -1;
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text:"Are you sure you want to remove this PC?"
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text:"Are you sure you want to remove this PC?"
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standardButtons: StandardButton.Yes | StandardButton.No
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standardButtons: StandardButton.Yes | StandardButton.No
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onYes: {
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function deletePc() {
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console.log("deleting PC pairing for PC at index: " + pcIndex)
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console.log("deleting PC pairing for PC at index: " + pcIndex)
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computerModel.deleteComputer(pcIndex);
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computerModel.deleteComputer(pcIndex);
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}
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}
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onYes: deletePc()
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// For keyboard/gamepad activation
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onAccepted: deletePc()
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}
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}
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Dialog {
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Dialog {
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