mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-04-21 07:30:13 +00:00
Ignore unbind and full-screen key combos on EGLFS
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@@ -7,6 +7,7 @@
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#include <QtGlobal>
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#include <QtMath>
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#include <QDir>
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#include <QGuiApplication>
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#define VK_0 0x30
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#define VK_A 0x41
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@@ -228,8 +229,8 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
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SDL_PushEvent(&event);
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return;
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}
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// Check for the unbind combo (Ctrl+Alt+Shift+Z)
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else if (event->keysym.sym == SDLK_z) {
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// Check for the unbind combo (Ctrl+Alt+Shift+Z) unless on EGLFS which has no window manager
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else if (event->keysym.sym == SDLK_z && QGuiApplication::platformName() != "eglfs") {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Detected mouse capture toggle combo (SDLK)");
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@@ -241,7 +242,7 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
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raiseAllKeys();
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return;
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}
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else if (event->keysym.sym == SDLK_x) {
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else if (event->keysym.sym == SDLK_x && QGuiApplication::platformName() != "eglfs") {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Detected full-screen toggle combo (SDLK)");
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Session::s_ActiveSession->toggleFullscreen();
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@@ -277,7 +278,7 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
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return;
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}
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// Check for the unbind combo (Ctrl+Alt+Shift+Z)
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else if (event->keysym.scancode == SDL_SCANCODE_Z) {
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else if (event->keysym.scancode == SDL_SCANCODE_Z && QGuiApplication::platformName() != "eglfs") {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Detected mouse capture toggle combo (scancode)");
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@@ -289,8 +290,8 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
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raiseAllKeys();
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return;
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}
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// Check for the full-screen combo (Ctrl+Alt+Shift+X)
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else if (event->keysym.scancode == SDL_SCANCODE_X) {
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// Check for the full-screen combo (Ctrl+Alt+Shift+X) unless on EGLFS which has no window manager
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else if (event->keysym.scancode == SDL_SCANCODE_X && QGuiApplication::platformName() != "eglfs") {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Detected full-screen toggle combo (scancode)");
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Session::s_ActiveSession->toggleFullscreen();
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