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Add function for querying maximum supported streaming frame rate
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@ -67,6 +67,32 @@ bool StreamingPreferences::hasAnyHardwareAcceleration()
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1920, 1080, 60);
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}
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int StreamingPreferences::getMaximumStreamingFrameRate()
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{
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// Never let the maximum drop below 60 FPS
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int maxFrameRate = 60;
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if (SDL_InitSubSystem(SDL_INIT_VIDEO) != 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SDL_InitSubSystem(SDL_INIT_VIDEO) failed: %s",
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SDL_GetError());
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return maxFrameRate;
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}
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for (int i = 0; i < SDL_GetNumVideoDisplays(); i++) {
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SDL_DisplayMode mode;
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if (SDL_GetCurrentDisplayMode(i, &mode) == 0) {
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// Cap the frame rate at 90 FPS, since I can't seem to get
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// much more out of GFE even with the game rendering at > 300 FPS.
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maxFrameRate = qMax(maxFrameRate, qMin(90, mode.refresh_rate));
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}
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}
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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return maxFrameRate;
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}
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int StreamingPreferences::getDefaultBitrate(int width, int height, int fps)
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{
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if (width * height * fps <= 1280 * 720 * 30) {
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@ -16,6 +16,8 @@ public:
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Q_INVOKABLE static bool hasAnyHardwareAcceleration();
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Q_INVOKABLE static int getMaximumStreamingFrameRate();
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void reload();
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enum AudioConfig
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