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Don't use AntiHooking.dll or use D3DX9 on ARM64
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@@ -4,9 +4,12 @@
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#include "pacer/pacer.h"
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#include <d3d9.h>
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#include <d3dx9.h>
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#include <dxva2api.h>
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#ifdef HAS_D3DX9
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#include <d3dx9.h>
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#endif
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extern "C" {
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#include <libavcodec/dxva2.h>
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}
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@@ -63,7 +66,9 @@ private:
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DXVA2_ValueRange m_SaturationRange;
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DXVA2_VideoDesc m_Desc;
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REFERENCE_TIME m_FrameIndex;
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#ifdef HAS_D3DX9
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LPD3DXFONT m_DebugOverlayFont;
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LPD3DXFONT m_StatusOverlayFont;
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#endif
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bool m_BlockingPresent;
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};
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