Don't use AntiHooking.dll or use D3DX9 on ARM64

This commit is contained in:
Cameron Gutman
2020-12-12 13:59:47 -06:00
parent 1231f3eeb1
commit 59a73817c8
6 changed files with 50 additions and 21 deletions
+6 -1
View File
@@ -4,9 +4,12 @@
#include "pacer/pacer.h"
#include <d3d9.h>
#include <d3dx9.h>
#include <dxva2api.h>
#ifdef HAS_D3DX9
#include <d3dx9.h>
#endif
extern "C" {
#include <libavcodec/dxva2.h>
}
@@ -63,7 +66,9 @@ private:
DXVA2_ValueRange m_SaturationRange;
DXVA2_VideoDesc m_Desc;
REFERENCE_TIME m_FrameIndex;
#ifdef HAS_D3DX9
LPD3DXFONT m_DebugOverlayFont;
LPD3DXFONT m_StatusOverlayFont;
#endif
bool m_BlockingPresent;
};