mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-06-24 13:41:14 +00:00
+34
-3
@@ -9,6 +9,7 @@ CenteredGridView {
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property int computerIndex
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property AppModel appModel : createModel()
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property bool activated
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property bool showHiddenGames
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id: appGrid
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focus: true
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@@ -48,7 +49,7 @@ CenteredGridView {
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function createModel()
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{
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var model = Qt.createQmlObject('import AppModel 1.0; AppModel {}', parent, '')
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model.initialize(ComputerManager, computerIndex)
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model.initialize(ComputerManager, computerIndex, showHiddenGames)
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return model
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}
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@@ -58,6 +59,9 @@ CenteredGridView {
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width: 220; height: 287;
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grid: appGrid
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// Dim the app if it's hidden
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opacity: model.hidden ? 0.4 : 1.0
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Image {
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property bool isPlaceholder: false
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@@ -165,8 +169,8 @@ CenteredGridView {
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function launchOrResumeSelectedApp()
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{
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var runningIndex = appModel.getRunningAppIndex()
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if (runningIndex >= 0 && runningIndex !== index) {
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var runningId = appModel.getRunningAppId()
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if (runningId !== 0 && runningId !== model.appid) {
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quitAppDialog.appName = appModel.getRunningAppName()
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quitAppDialog.segueToStream = true
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quitAppDialog.nextAppName = model.name
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@@ -190,6 +194,25 @@ CenteredGridView {
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}
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}
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onPressAndHold: {
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// popup() ensures the menu appears under the mouse cursor
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if (appContextMenu.popup) {
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appContextMenu.popup()
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}
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else {
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// Qt 5.9 doesn't have popup()
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appContextMenu.open()
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}
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}
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MouseArea {
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anchors.fill: parent
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acceptedButtons: Qt.RightButton;
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onClicked: {
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parent.onPressAndHold()
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}
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}
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Keys.onReturnPressed: {
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// Open the app context menu if activated via the gamepad or keyboard
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// for running games. If the game isn't running, the above onClicked
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@@ -228,6 +251,14 @@ CenteredGridView {
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onTriggered: doQuitGame()
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visible: model.running
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}
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NavigableMenuItem {
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parentMenu: appContextMenu
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checkable: true
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checked: model.hidden
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text: "Hide Game"
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onTriggered: appModel.setAppHidden(model.index, !model.hidden)
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visible: !model.running || model.hidden
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}
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}
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}
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