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Send a null AVFrame to indicate end of stream to allow renderers to do render thread cleanup
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@@ -434,6 +434,12 @@ bool EGLRenderer::specialize() {
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void EGLRenderer::renderFrame(AVFrame* frame)
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{
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EGLImage imgs[EGL_MAX_PLANES];
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if (frame == nullptr) {
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// End of stream - nothing to do for us
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return;
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}
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if (frame->hw_frames_ctx != nullptr) {
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// Find the native read-back format and load the shader
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if (m_SwPixelFormat == AV_PIX_FMT_NONE) {
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