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Send a null AVFrame to indicate end of stream to allow renderers to do render thread cleanup
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@@ -812,6 +812,11 @@ int DXVA2Renderer::getDecoderColorspace()
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void DXVA2Renderer::renderFrame(AVFrame *frame)
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{
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if (frame == nullptr) {
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// End of stream - nothing to do for us
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return;
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}
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IDirect3DSurface9* surface = reinterpret_cast<IDirect3DSurface9*>(frame->data[3]);
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HRESULT hr;
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