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https://github.com/moonlight-stream/moonlight-qt.git
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Add options to invert scroll direction and swap gamepad buttons
Fixes #463 Fixes #467
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@@ -32,6 +32,8 @@
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#define SER_SWAPMOUSEBUTTONS "swapmousebuttons"
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#define SER_MUTEONMINIMIZE "muteonminimize"
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#define SER_BACKGROUNDGAMEPAD "backgroundgamepad"
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#define SER_REVERSESCROLL "reversescroll"
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#define SER_SWAPFACEBUTTONS "swapfacebuttons"
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#define CURRENT_DEFAULT_VER 1
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@@ -76,6 +78,8 @@ void StreamingPreferences::reload()
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swapMouseButtons = settings.value(SER_SWAPMOUSEBUTTONS, false).toBool();
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muteOnMinimize = settings.value(SER_MUTEONMINIMIZE, false).toBool();
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backgroundGamepad = settings.value(SER_BACKGROUNDGAMEPAD, false).toBool();
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reverseScrollDirection = settings.value(SER_REVERSESCROLL, false).toBool();
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swapFaceButtons = settings.value(SER_SWAPFACEBUTTONS, false).toBool();
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audioConfig = static_cast<AudioConfig>(settings.value(SER_AUDIOCFG,
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static_cast<int>(AudioConfig::AC_STEREO)).toInt());
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videoCodecConfig = static_cast<VideoCodecConfig>(settings.value(SER_VIDEOCFG,
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@@ -130,6 +134,8 @@ void StreamingPreferences::save()
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settings.setValue(SER_SWAPMOUSEBUTTONS, swapMouseButtons);
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settings.setValue(SER_MUTEONMINIMIZE, muteOnMinimize);
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settings.setValue(SER_BACKGROUNDGAMEPAD, backgroundGamepad);
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settings.setValue(SER_REVERSESCROLL, reverseScrollDirection);
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settings.setValue(SER_SWAPFACEBUTTONS, swapFaceButtons);
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}
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int StreamingPreferences::getDefaultBitrate(int width, int height, int fps)
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@@ -77,6 +77,8 @@ public:
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Q_PROPERTY(bool swapMouseButtons MEMBER swapMouseButtons NOTIFY mouseButtonsChanged)
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Q_PROPERTY(bool muteOnMinimize MEMBER muteOnMinimize NOTIFY muteOnMinimizeChanged)
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Q_PROPERTY(bool backgroundGamepad MEMBER backgroundGamepad NOTIFY backgroundGamepadChanged)
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Q_PROPERTY(bool reverseScrollDirection MEMBER reverseScrollDirection NOTIFY reverseScrollDirectionChanged)
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Q_PROPERTY(bool swapFaceButtons MEMBER swapFaceButtons NOTIFY swapFaceButtonsChanged)
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// Directly accessible members for preferences
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int width;
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@@ -101,6 +103,8 @@ public:
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bool swapMouseButtons;
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bool muteOnMinimize;
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bool backgroundGamepad;
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bool reverseScrollDirection;
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bool swapFaceButtons;
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int packetSize;
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AudioConfig audioConfig;
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VideoCodecConfig videoCodecConfig;
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@@ -133,5 +137,7 @@ signals:
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void mouseButtonsChanged();
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void muteOnMinimizeChanged();
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void backgroundGamepadChanged();
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void reverseScrollDirectionChanged();
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void swapFaceButtonsChanged();
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};
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