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Simplify app quitting implementation a bit
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@@ -57,13 +57,8 @@ NvHTTP::getCurrentGame(QString serverInfo)
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// GFE 2.8 started keeping currentgame set to the last game played. As a result, it no longer
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// has the semantics that its name would indicate. To contain the effects of this change as much
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// as possible, we'll force the current game to zero if the server isn't in a streaming session.
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//
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// However, current game info must be available also in other states than just _SERVER_BUSY as
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// it is required for quitting currently running app. Quitting app occurs at end of stream if
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// configured so. At that point the server state may be in some other state than _SERVER_BUSY
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// for a short while, but that must not prevent quitting of the app.
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QString serverState = getXmlString(serverInfo, "state");
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if (serverState != nullptr && !serverState.endsWith("_SERVER_AVAILABLE"))
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if (serverState != nullptr && serverState.endsWith("_SERVER_BUSY"))
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{
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return getXmlString(serverInfo, "currentgame").toInt();
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}
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