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Update Windows to SDL 2.0.10 with USE_D3D9EX
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -42,14 +42,14 @@ extern "C" {
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*
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* \note This should be called before any other SDL functions for complete tracking coverage
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*/
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int SDLTest_TrackAllocations();
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int SDLTest_TrackAllocations(void);
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/**
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* \brief Print a log of any outstanding allocations
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*
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* \note This can be called after SDL_Quit()
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*/
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void SDLTest_LogAllocations();
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void SDLTest_LogAllocations(void);
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/* Ends C function definitions when using C++ */
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