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Update Windows to SDL 2.0.10 with USE_D3D9EX
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -168,7 +168,7 @@ enum
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((format) && (SDL_PIXELFLAG(format) != 1))
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/* Note: If you modify this list, update SDL_GetPixelFormatName() */
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enum
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typedef enum
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{
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SDL_PIXELFORMAT_UNKNOWN,
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SDL_PIXELFORMAT_INDEX1LSB =
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@@ -290,7 +290,7 @@ enum
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SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
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SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */
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SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
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};
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} SDL_PixelFormatEnum;
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typedef struct SDL_Color
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{
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