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Update Windows to SDL 2.0.10 with USE_D3D9EX
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -594,6 +594,9 @@ typedef union SDL_Event
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Uint8 padding[56];
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} SDL_Event;
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/* Make sure we haven't broken binary compatibility */
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SDL_COMPILE_TIME_ASSERT(SDL_Event, sizeof(SDL_Event) == 56);
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/* Function prototypes */
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