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https://github.com/moonlight-stream/moonlight-qt.git
synced 2025-07-01 15:26:09 +00:00
Fix improper handling of polling thread termination
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parent
3d7c8d4bfb
commit
4c75456aee
@ -213,6 +213,10 @@ void ComputerManager::deleteHost(NvComputer* computer)
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// We must wait here because we're going to delete computer
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// and we can't do that out from underneath the poller.
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pollingThread->wait();
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// The thread is safe to delete now
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Q_ASSERT(pollingThread->isFinished());
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delete pollingThread;
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}
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m_PollThreads.remove(computer->uuid);
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@ -232,8 +236,16 @@ void ComputerManager::stopPollingAsync()
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while (i.hasNext()) {
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i.next();
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// The threads will delete themselves when they terminate
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QThread* thread = i.value();
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// Let this thread delete itself when it's finished
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connect(thread, SIGNAL(finished()),
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thread, SLOT(deleteLater()));
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// The threads will delete themselves when they terminate,
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// but we remove them from the polling threads map here.
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i.value()->requestInterruption();
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i.remove();
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}
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}
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@ -291,18 +303,6 @@ bool ComputerManager::addNewHost(QString address, bool mdns)
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return true;
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}
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void
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ComputerManager::handlePollThreadTermination(NvComputer* computer)
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{
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QWriteLocker lock(&m_Lock);
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QThread* me = m_PollThreads[computer->uuid];
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Q_ASSERT(me != nullptr);
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m_PollThreads.remove(computer->uuid);
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me->deleteLater();
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}
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void
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ComputerManager::handleComputerStateChanged(NvComputer* computer)
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{
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@ -326,8 +326,6 @@ ComputerManager::startPollingComputer(NvComputer* computer)
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}
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PcMonitorThread* thread = new PcMonitorThread(computer);
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connect(thread, SIGNAL(terminating(NvComputer*)),
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this, SLOT(handlePollThreadTermination(NvComputer*)));
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connect(thread, SIGNAL(computerStateChanged(NvComputer*)),
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this, SLOT(handleComputerStateChanged(NvComputer*)));
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m_PollThreads[computer->uuid] = thread;
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@ -156,7 +156,7 @@ private:
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for (int i = 0; i < TRIES_BEFORE_OFFLINING; i++) {
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for (auto& address : uniqueAddressList) {
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if (isInterruptionRequested()) {
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goto Terminate;
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return;
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}
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if (tryPollComputer(address, stateChanged)) {
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@ -198,14 +198,10 @@ private:
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// Wait a bit to poll again
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QThread::sleep(3);
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}
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Terminate:
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emit terminating(m_Computer);
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}
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signals:
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void computerStateChanged(NvComputer* computer);
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void terminating(NvComputer* computer);
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private:
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NvComputer* m_Computer;
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@ -235,8 +231,6 @@ signals:
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private slots:
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void handleComputerStateChanged(NvComputer* computer);
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void handlePollThreadTermination(NvComputer* computer);
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private:
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void saveHosts();
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