mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2025-07-01 15:26:09 +00:00
Fix improper handling of polling thread termination
This commit is contained in:
parent
3d7c8d4bfb
commit
4c75456aee
@ -213,6 +213,10 @@ void ComputerManager::deleteHost(NvComputer* computer)
|
|||||||
// We must wait here because we're going to delete computer
|
// We must wait here because we're going to delete computer
|
||||||
// and we can't do that out from underneath the poller.
|
// and we can't do that out from underneath the poller.
|
||||||
pollingThread->wait();
|
pollingThread->wait();
|
||||||
|
|
||||||
|
// The thread is safe to delete now
|
||||||
|
Q_ASSERT(pollingThread->isFinished());
|
||||||
|
delete pollingThread;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_PollThreads.remove(computer->uuid);
|
m_PollThreads.remove(computer->uuid);
|
||||||
@ -232,8 +236,16 @@ void ComputerManager::stopPollingAsync()
|
|||||||
while (i.hasNext()) {
|
while (i.hasNext()) {
|
||||||
i.next();
|
i.next();
|
||||||
|
|
||||||
// The threads will delete themselves when they terminate
|
QThread* thread = i.value();
|
||||||
|
|
||||||
|
// Let this thread delete itself when it's finished
|
||||||
|
connect(thread, SIGNAL(finished()),
|
||||||
|
thread, SLOT(deleteLater()));
|
||||||
|
|
||||||
|
// The threads will delete themselves when they terminate,
|
||||||
|
// but we remove them from the polling threads map here.
|
||||||
i.value()->requestInterruption();
|
i.value()->requestInterruption();
|
||||||
|
i.remove();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -291,18 +303,6 @@ bool ComputerManager::addNewHost(QString address, bool mdns)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
|
||||||
ComputerManager::handlePollThreadTermination(NvComputer* computer)
|
|
||||||
{
|
|
||||||
QWriteLocker lock(&m_Lock);
|
|
||||||
|
|
||||||
QThread* me = m_PollThreads[computer->uuid];
|
|
||||||
Q_ASSERT(me != nullptr);
|
|
||||||
|
|
||||||
m_PollThreads.remove(computer->uuid);
|
|
||||||
me->deleteLater();
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
void
|
||||||
ComputerManager::handleComputerStateChanged(NvComputer* computer)
|
ComputerManager::handleComputerStateChanged(NvComputer* computer)
|
||||||
{
|
{
|
||||||
@ -326,8 +326,6 @@ ComputerManager::startPollingComputer(NvComputer* computer)
|
|||||||
}
|
}
|
||||||
|
|
||||||
PcMonitorThread* thread = new PcMonitorThread(computer);
|
PcMonitorThread* thread = new PcMonitorThread(computer);
|
||||||
connect(thread, SIGNAL(terminating(NvComputer*)),
|
|
||||||
this, SLOT(handlePollThreadTermination(NvComputer*)));
|
|
||||||
connect(thread, SIGNAL(computerStateChanged(NvComputer*)),
|
connect(thread, SIGNAL(computerStateChanged(NvComputer*)),
|
||||||
this, SLOT(handleComputerStateChanged(NvComputer*)));
|
this, SLOT(handleComputerStateChanged(NvComputer*)));
|
||||||
m_PollThreads[computer->uuid] = thread;
|
m_PollThreads[computer->uuid] = thread;
|
||||||
|
@ -156,7 +156,7 @@ private:
|
|||||||
for (int i = 0; i < TRIES_BEFORE_OFFLINING; i++) {
|
for (int i = 0; i < TRIES_BEFORE_OFFLINING; i++) {
|
||||||
for (auto& address : uniqueAddressList) {
|
for (auto& address : uniqueAddressList) {
|
||||||
if (isInterruptionRequested()) {
|
if (isInterruptionRequested()) {
|
||||||
goto Terminate;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (tryPollComputer(address, stateChanged)) {
|
if (tryPollComputer(address, stateChanged)) {
|
||||||
@ -198,14 +198,10 @@ private:
|
|||||||
// Wait a bit to poll again
|
// Wait a bit to poll again
|
||||||
QThread::sleep(3);
|
QThread::sleep(3);
|
||||||
}
|
}
|
||||||
|
|
||||||
Terminate:
|
|
||||||
emit terminating(m_Computer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
signals:
|
signals:
|
||||||
void computerStateChanged(NvComputer* computer);
|
void computerStateChanged(NvComputer* computer);
|
||||||
void terminating(NvComputer* computer);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
NvComputer* m_Computer;
|
NvComputer* m_Computer;
|
||||||
@ -235,8 +231,6 @@ signals:
|
|||||||
private slots:
|
private slots:
|
||||||
void handleComputerStateChanged(NvComputer* computer);
|
void handleComputerStateChanged(NvComputer* computer);
|
||||||
|
|
||||||
void handlePollThreadTermination(NvComputer* computer);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void saveHosts();
|
void saveHosts();
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user