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Remove some dependencies on fixed window and frame sizes
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@@ -111,11 +111,8 @@ private:
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int m_DrmFd;
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#endif
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int m_VideoWidth;
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int m_VideoHeight;
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SDL_Window* m_Window;
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int m_VideoFormat;
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int m_DisplayWidth;
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int m_DisplayHeight;
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#ifdef HAVE_EGL
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enum class EglExportType {
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