Add debug overlay for SDL renderer

This commit is contained in:
Cameron Gutman
2019-02-12 21:55:15 -08:00
parent 4dac57cf8c
commit 46bd8ad83d
5 changed files with 113 additions and 11 deletions
+3 -3
View File
@@ -91,7 +91,7 @@ unix:!macx {
}
}
win32 {
LIBS += -llibssl -llibcrypto -lSDL2 -lavcodec -lavutil -lopus -ld3dx9
LIBS += -llibssl -llibcrypto -lSDL2 -lSDL2_ttf -lavcodec -lavutil -lopus -ld3dx9
CONFIG += ffmpeg soundio
}
macx {
@@ -307,7 +307,7 @@ unix:!macx: {
appstream.files = deploy/linux/com.moonlight_stream.Moonlight.appdata.xml
appstream.path = $$PREFIX/$$DATADIR/metainfo/
appdata.files = SDL_GameControllerDB/gamecontrollerdb.txt
appdata.files = SDL_GameControllerDB/gamecontrollerdb.txt ModeSeven.ttf
appdata.path = "$$PREFIX/$$DATADIR/Moonlight Game Streaming Project/Moonlight/"
INSTALLS += target appdata desktop icons appstream
@@ -328,7 +328,7 @@ macx {
QMAKE_INFO_PLIST = $$OUT_PWD/Info.plist
APP_BUNDLE_RESOURCES.files = moonlight.icns SDL_GameControllerDB/gamecontrollerdb.txt
APP_BUNDLE_RESOURCES.files = moonlight.icns SDL_GameControllerDB/gamecontrollerdb.txt ModeSeven.ttf
APP_BUNDLE_RESOURCES.path = Contents/Resources
APP_BUNDLE_FRAMEWORKS.files = $$files(../libs/mac/Frameworks/*.framework, true)