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Implement frame pacing for Windows using D3DKMTWaitForVerticalBlankEvent
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@@ -34,7 +34,7 @@ win32 {
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LIBS += -L$$PWD/../libs/windows/lib/x64
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}
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LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib dwmapi.lib
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LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib
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}
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macx {
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INCLUDEPATH += $$PWD/../libs/mac/include $$PWD/../libs/mac/Frameworks/SDL2.framework/Versions/A/Headers
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