Begin refactoring for non-NV12 support in EGLRenderer

This commit is contained in:
Cameron Gutman
2021-03-21 19:20:52 -05:00
parent e87a5fa354
commit 402b6d1f0c
4 changed files with 24 additions and 14 deletions
+2 -2
View File
@@ -27,8 +27,8 @@
<qresource prefix="/data">
<file alias="gamecontrollerdb.txt">SDL_GameControllerDB/gamecontrollerdb.txt</file>
<file alias="ModeSeven.ttf">ModeSeven.ttf</file>
<file alias="egl.frag">shaders/egl.frag</file>
<file alias="egl.vert">shaders/egl.vert</file>
<file alias="egl_nv12.frag">shaders/egl_nv12.frag</file>
<file alias="egl_nv12.vert">shaders/egl_nv12.vert</file>
<file alias="egl_overlay.frag">shaders/egl_overlay.frag</file>
<file alias="egl_overlay.vert">shaders/egl_overlay.vert</file>
</qresource>