diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Resources b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Resources new file mode 120000 index 00000000..953ee36f --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Resources @@ -0,0 +1 @@ +Versions/Current/Resources \ No newline at end of file diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/AUTHORS.txt b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/AUTHORS.txt new file mode 100644 index 00000000..f311978d --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/AUTHORS.txt @@ -0,0 +1,16 @@ + +HIDAPI Authors: + +Alan Ott : + Original Author and Maintainer + Linux, Windows, and Mac implementations + +Ludovic Rousseau : + Formatting for Doxygen documentation + Bug fixes + Correctness fixes + + +For a comprehensive list of contributions, see the commit list at github: + https://github.com/libusb/hidapi/commits/master + diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/Info.plist b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/Info.plist new file mode 100644 index 00000000..b061e028 --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/Info.plist @@ -0,0 +1,44 @@ + + + + + BuildMachineOSBuild + 18G87 + CFBundleDevelopmentRegion + English + CFBundleExecutable + hidapi + CFBundleIdentifier + org.libsdl.hidapi + CFBundleInfoDictionaryVersion + 6.0 + CFBundleName + hidapi + CFBundlePackageType + FMWK + CFBundleShortVersionString + 1.0 + CFBundleSupportedPlatforms + + MacOSX + + CFBundleVersion + 1.0 + DTCompiler + com.apple.compilers.llvm.clang.1_0 + DTPlatformBuild + 11C504 + DTPlatformVersion + GM + DTSDKBuild + 19B90 + DTSDKName + macosx10.15 + DTXcode + 1130 + DTXcodeBuild + 11C504 + LSMinimumSystemVersion + 10.6 + + diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/LICENSE-bsd.txt b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/LICENSE-bsd.txt new file mode 100644 index 00000000..538cdf95 --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/LICENSE-bsd.txt @@ -0,0 +1,26 @@ +Copyright (c) 2010, Alan Ott, Signal 11 Software +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + * Neither the name of Signal 11 Software nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. 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Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/LICENSE-orig.txt b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/LICENSE-orig.txt new file mode 100644 index 00000000..e3f33808 --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/LICENSE-orig.txt @@ -0,0 +1,9 @@ + HIDAPI - Multi-Platform library for + communication with HID devices. + + Copyright 2009, Alan Ott, Signal 11 Software. + All Rights Reserved. + + This software may be used by anyone for any reason so + long as the copyright notice in the source files + remains intact. diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/LICENSE.txt b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/LICENSE.txt new file mode 100644 index 00000000..e1676d4c --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/Resources/LICENSE.txt @@ -0,0 +1,13 @@ +HIDAPI can be used under one of three licenses. + +1. The GNU General Public License, version 3.0, in LICENSE-gpl3.txt +2. A BSD-Style License, in LICENSE-bsd.txt. +3. The more liberal original HIDAPI license. LICENSE-orig.txt + +The license chosen is at the discretion of the user of HIDAPI. For example: +1. An author of GPL software would likely use HIDAPI under the terms of the +GPL. + +2. An author of commercial closed-source software would likely use HIDAPI +under the terms of the BSD-style license or the original HIDAPI license. + diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/_CodeSignature/CodeResources b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/_CodeSignature/CodeResources new file mode 100644 index 00000000..7642013f --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/_CodeSignature/CodeResources @@ -0,0 +1,207 @@ + + + + + files + + Resources/AUTHORS.txt + + MKG+c/Ng8ZXbj7p1G5WReTJm06Y= + + Resources/Info.plist + + eqy0vvISpY1m2UE2zzwN5nsOg00= + + Resources/LICENSE-bsd.txt + + fd5CtMb9r65yLY0HVWttnbpNKWM= + + Resources/LICENSE-gpl3.txt + + hiS82uVbru8AzRHV38+mD2hxCgI= + + Resources/LICENSE-orig.txt + + ZgR9vPP9aJyZRyJm9a0UHFPW8sY= + + Resources/LICENSE.txt + + 9VS7iq5RUyXd9/XSbbwcYpQMum4= + + + files2 + + Resources/AUTHORS.txt + + hash + + MKG+c/Ng8ZXbj7p1G5WReTJm06Y= + + hash2 + + syens6RZflkCVW7D6EB8vdHiiKvUYjt7S1bRTUnoTss= + + + Resources/Info.plist + + hash + + eqy0vvISpY1m2UE2zzwN5nsOg00= + + hash2 + + URtZhZZMVQ0W8AnIoo1VF2mkN9aBvt5La1el7xY0mGU= + + + Resources/LICENSE-bsd.txt + + hash + + fd5CtMb9r65yLY0HVWttnbpNKWM= + + hash2 + + MOsb7ym0b4unq4tBYDXb2TywNKRUgd2XgVuUQoRYLNI= + + + Resources/LICENSE-gpl3.txt + + hash + + hiS82uVbru8AzRHV38+mD2hxCgI= + + hash2 + + jOtLnuWt7d5Hsx6XXB2QxzrSe2sWWh3NgMfFRetluQM= + + + Resources/LICENSE-orig.txt + + hash + + ZgR9vPP9aJyZRyJm9a0UHFPW8sY= + + hash2 + + +1Q2qmPRtxqN+/dOyvGltOHsTff4AHTRH+yZKE9pyl8= + + + Resources/LICENSE.txt + + hash + + 9VS7iq5RUyXd9/XSbbwcYpQMum4= + + hash2 + + fTsIfDTzXU1TjjvN3R/49m6S+e8zaIGZlIKADd+ECRM= + + + + rules + + ^Resources/ + + ^Resources/.*\.lproj/ + + optional + + weight + 1000 + + ^Resources/.*\.lproj/locversion.plist$ + + omit + + weight + 1100 + + ^Resources/Base\.lproj/ + + weight + 1010 + + ^version.plist$ + + + rules2 + + .*\.dSYM($|/) + + weight + 11 + + ^(.*/)?\.DS_Store$ + + omit + + weight + 2000 + + ^(Frameworks|SharedFrameworks|PlugIns|Plug-ins|XPCServices|Helpers|MacOS|Library/(Automator|Spotlight|LoginItems))/ + + nested + + weight + 10 + + ^.* + + ^Info\.plist$ + + omit + + weight + 20 + + ^PkgInfo$ + + omit + + weight + 20 + + ^Resources/ + + weight + 20 + + ^Resources/.*\.lproj/ + + optional + + weight + 1000 + + ^Resources/.*\.lproj/locversion.plist$ + + omit + + weight + 1100 + + ^Resources/Base\.lproj/ + + weight + 1010 + + ^[^/]+$ + + nested + + weight + 10 + + ^embedded\.provisionprofile$ + + weight + 20 + + ^version\.plist$ + + weight + 20 + + + + diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/hidapi b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/hidapi new file mode 100755 index 00000000..a87658cf Binary files /dev/null and b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/A/hidapi differ diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/Current b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/Current new file mode 120000 index 00000000..8c7e5a66 --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/Versions/Current @@ -0,0 +1 @@ +A \ No newline at end of file diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/hidapi b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/hidapi new file mode 120000 index 00000000..7cf264dd --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Frameworks/hidapi.framework/hidapi @@ -0,0 +1 @@ +Versions/Current/hidapi \ No newline at end of file diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL.h index 88dce0c0..634bf4b6 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -47,6 +47,7 @@ #include "SDL_loadso.h" #include "SDL_log.h" #include "SDL_messagebox.h" +#include "SDL_metal.h" #include "SDL_mutex.h" #include "SDL_power.h" #include "SDL_render.h" diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_assert.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_assert.h index 8baecb63..21bdad99 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_assert.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_assert.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_atomic.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_atomic.h index deee35f9..e99f1bcc 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_atomic.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_atomic.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_audio.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_audio.h index 305c01a9..4ba34914 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_audio.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_audio.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_bits.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_bits.h index b116cc8d..db150ed0 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_bits.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_bits.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_blendmode.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_blendmode.h index 6f0a22b9..5e21a79e 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_blendmode.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_blendmode.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -50,6 +50,9 @@ typedef enum SDL_BLENDMODE_MOD = 0x00000004, /**< color modulate dstRGB = srcRGB * dstRGB dstA = dstA */ + SDL_BLENDMODE_MUL = 0x00000008, /**< color multiply + dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA)) + dstA = (srcA * dstA) + (dstA * (1-srcA)) */ SDL_BLENDMODE_INVALID = 0x7FFFFFFF /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */ diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_clipboard.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_clipboard.h index c4f8766c..dbf69fce 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_clipboard.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_clipboard.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config.h index 7d62d3e2..3937dbc3 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h index c494b2e3..11413459 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -74,6 +74,7 @@ #define HAVE_STRCHR 1 #define HAVE_STRRCHR 1 #define HAVE_STRSTR 1 +#define HAVE_STRTOK_R 1 #define HAVE_STRTOL 1 #define HAVE_STRTOUL 1 #define HAVE_STRTOLL 1 @@ -130,6 +131,8 @@ #define HAVE_SYSCONF 1 #define HAVE_SYSCTLBYNAME 1 +#define HAVE_GCC_ATOMICS 1 + /* Enable various audio drivers */ #define SDL_AUDIO_DRIVER_COREAUDIO 1 #define SDL_AUDIO_DRIVER_DISK 1 @@ -157,13 +160,13 @@ #define SDL_VIDEO_DRIVER_COCOA 1 #define SDL_VIDEO_DRIVER_DUMMY 1 #undef SDL_VIDEO_DRIVER_X11 -#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib" +#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib" +#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib" +#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/opt/X11/lib/libXinerama.1.dylib" +#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib" +#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib" +#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib" +#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/opt/X11/lib/libXxf86vm.1.dylib" #define SDL_VIDEO_DRIVER_X11_XDBE 1 #define SDL_VIDEO_DRIVER_X11_XINERAMA 1 #define SDL_VIDEO_DRIVER_X11_XRANDR 1 @@ -191,9 +194,15 @@ #define SDL_VIDEO_RENDER_OGL_ES2 1 #endif -#ifndef SDL_VIDEO_RENDER_METAL /* Metal only supported on 64-bit architectures with 10.11+ */ #if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100) +#define SDL_PLATFORM_SUPPORTS_METAL 1 +#else +#define SDL_PLATFORM_SUPPORTS_METAL 0 +#endif + +#ifndef SDL_VIDEO_RENDER_METAL +#if SDL_PLATFORM_SUPPORTS_METAL #define SDL_VIDEO_RENDER_METAL 1 #else #define SDL_VIDEO_RENDER_METAL 0 @@ -217,13 +226,22 @@ #define SDL_VIDEO_OPENGL_GLX 1 #endif -/* Enable Vulkan support */ -/* Metal/Vulkan Portability only supported on 64-bit architectures with 10.11+ */ -#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100) +/* Enable Vulkan and Metal support */ +#ifndef SDL_VIDEO_VULKAN +#if SDL_PLATFORM_SUPPORTS_METAL #define SDL_VIDEO_VULKAN 1 #else #define SDL_VIDEO_VULKAN 0 #endif +#endif + +#ifndef SDL_VIDEO_METAL +#if SDL_PLATFORM_SUPPORTS_METAL +#define SDL_VIDEO_METAL 1 +#else +#define SDL_VIDEO_METAL 0 +#endif +#endif /* Enable system power support */ #define SDL_POWER_MACOSX 1 diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_copying.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_copying.h index 1ef18cd1..4f8a2bcd 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_copying.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_copying.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h index 296df01a..0d9b8213 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -73,8 +73,8 @@ # define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */ # endif # if defined (_M_ARM64) -# include -# include +# include +# include # define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */ # endif # endif @@ -186,6 +186,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void); */ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void); +/** + * This function returns true if the CPU has ARM SIMD (ARMv6) features. + */ +extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void); + /** * This function returns true if the CPU has NEON (ARM SIMD) features. */ diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_endian.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_endian.h index 54d5d486..171c008a 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_endian.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_endian.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -42,10 +42,13 @@ #ifdef __linux__ #include #define SDL_BYTEORDER __BYTE_ORDER -#else /* __linux__ */ +#elif defined(__OpenBSD__) +#include +#define SDL_BYTEORDER BYTE_ORDER +#else #if defined(__hppa__) || \ defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \ - (defined(__MIPS__) && defined(__MISPEB__)) || \ + (defined(__MIPS__) && defined(__MIPSEB__)) || \ defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \ defined(__sparc__) #define SDL_BYTEORDER SDL_BIG_ENDIAN diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_error.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_error.h index 24416e69..aae37c0e 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_error.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_error.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_events.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_events.h index 282b9fb7..32cfbe32 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_events.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_events.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -442,6 +442,7 @@ typedef struct SDL_TouchFingerEvent float dx; /**< Normalized in the range -1...1 */ float dy; /**< Normalized in the range -1...1 */ float pressure; /**< Normalized in the range 0...1 */ + Uint32 windowID; /**< The window underneath the finger, if any */ } SDL_TouchFingerEvent; @@ -558,7 +559,7 @@ typedef union SDL_Event { Uint32 type; /**< Event type, shared with all events */ SDL_CommonEvent common; /**< Common event data */ - SDL_DisplayEvent display; /**< Window event data */ + SDL_DisplayEvent display; /**< Display event data */ SDL_WindowEvent window; /**< Window event data */ SDL_KeyboardEvent key; /**< Keyboard event data */ SDL_TextEditingEvent edit; /**< Text editing event data */ diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_filesystem.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_filesystem.h index 6d97e589..68042b60 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_filesystem.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_filesystem.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h index ebde3871..21cc1e43 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -57,6 +57,15 @@ extern "C" { struct _SDL_GameController; typedef struct _SDL_GameController SDL_GameController; +typedef enum +{ + SDL_CONTROLLER_TYPE_UNKNOWN = 0, + SDL_CONTROLLER_TYPE_XBOX360, + SDL_CONTROLLER_TYPE_XBOXONE, + SDL_CONTROLLER_TYPE_PS3, + SDL_CONTROLLER_TYPE_PS4, + SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO +} SDL_GameControllerType; typedef enum { @@ -175,6 +184,12 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index); */ extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_index); +/** + * Get the type of a game controller. + * This can be called before any controllers are opened. + */ +extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerTypeForIndex(int joystick_index); + /** * Get the mapping of a game controller. * This can be called before any controllers are opened. @@ -199,11 +214,21 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_ */ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL_JoystickID joyid); +/** + * Return the SDL_GameController associated with a player index. + */ +extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromPlayerIndex(int player_index); + /** * Return the name for this currently opened controller */ extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller); +/** + * Return the type of this currently opened controller + */ +extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerGetType(SDL_GameController *gamecontroller); + /** * Get the player index of an opened game controller, or -1 if it's not available * @@ -211,6 +236,11 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *g */ extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller); +/** + * Set the player index of an opened game controller + */ +extern DECLSPEC void SDLCALL SDL_GameControllerSetPlayerIndex(SDL_GameController *gamecontroller, int player_index); + /** * Get the USB vendor ID of an opened controller, if available. * If the vendor ID isn't available this function returns 0. diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gesture.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gesture.h index 9d25e9c1..81ed4317 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gesture.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gesture.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_haptic.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_haptic.h index 07562768..aa6f47fd 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_haptic.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_haptic.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_hints.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_hints.h index 8fa0dd66..a3a53738 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_hints.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_hints.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -164,6 +164,21 @@ extern "C" { */ #define SDL_HINT_VIDEO_ALLOW_SCREENSAVER "SDL_VIDEO_ALLOW_SCREENSAVER" +/** + * \brief A variable controlling whether the graphics context is externally managed. + * + * This variable can be set to the following values: + * "0" - SDL will manage graphics contexts that are attached to windows. + * "1" - Disable graphics context management on windows. + * + * By default SDL will manage OpenGL contexts in certain situations. For example, on Android the + * context will be automatically saved and restored when pausing the application. Additionally, some + * platforms will assume usage of OpenGL if Vulkan isn't used. Setting this to "1" will prevent this + * behavior, which is desireable when the application manages the graphics context, such as + * an externally managed OpenGL context or attaching a Vulkan surface to the window. + */ +#define SDL_HINT_VIDEO_EXTERNAL_CONTEXT "SDL_VIDEO_EXTERNAL_CONTEXT" + /** * \brief A variable controlling whether the X11 VidMode extension should be used. * @@ -197,6 +212,12 @@ extern "C" { */ #define SDL_HINT_VIDEO_X11_XRANDR "SDL_VIDEO_X11_XRANDR" +/** + * \brief A variable forcing the visual ID chosen for new X11 windows + * + */ +#define SDL_HINT_VIDEO_X11_WINDOW_VISUALID "SDL_VIDEO_X11_WINDOW_VISUALID" + /** * \brief A variable controlling whether the X11 _NET_WM_PING protocol should be supported. * @@ -223,6 +244,17 @@ extern "C" { */ #define SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR" +/** + * \brief A variable controlling whether X11 should use GLX or EGL by default + * + * This variable can be set to the following values: + * "0" - Use GLX + * "1" - Use EGL + * + * By default SDL will use GLX when both are present. + */ +#define SDL_HINT_VIDEO_X11_FORCE_EGL "SDL_VIDEO_X11_FORCE_EGL" + /** * \brief A variable controlling whether the window frame and title bar are interactive when the cursor is hidden * @@ -436,6 +468,24 @@ extern "C" { */ #define SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING" +/** + * \brief A variable that overrides the automatic controller type detection + * + * The variable should be comma separated entries, in the form: VID/PID=type + * + * The VID and PID should be hexadecimal with exactly 4 digits, e.g. 0x00fd + * + * The type should be one of: + * Xbox360 + * XboxOne + * PS3 + * PS4 + * SwitchPro + * + * This hint affects what driver is used, and must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER) + */ +#define SDL_HINT_GAMECONTROLLERTYPE "SDL_GAMECONTROLLERTYPE" + /** * \brief A variable that lets you manually hint extra gamecontroller db entries. * @@ -482,6 +532,29 @@ extern "C" { */ #define SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT" +/** + * \brief If set, game controller face buttons report their values according to their labels instead of their positional layout. + * + * For example, on Nintendo Switch controllers, normally you'd get: + * + * (Y) + * (X) (B) + * (A) + * + * but if this hint is set, you'll get: + * + * (X) + * (Y) (A) + * (B) + * + * The variable can be set to the following values: + * "0" - Report the face buttons by position, as though they were on an Xbox controller. + * "1" - Report the face buttons by label instead of position + * + * The default value is "1". This hint may be set at any time. + */ +#define SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS "SDL_GAMECONTROLLER_USE_BUTTON_LABELS" + /** * \brief A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background. * @@ -565,6 +638,17 @@ extern "C" { */ #define SDL_HINT_JOYSTICK_HIDAPI_XBOX "SDL_JOYSTICK_HIDAPI_XBOX" +/** + * \brief A variable controlling whether the HIDAPI driver for Nintendo GameCube controllers should be used. + * + * This variable can be set to the following values: + * "0" - HIDAPI driver is not used + * "1" - HIDAPI driver is used + * + * The default is the value of SDL_HINT_JOYSTICK_HIDAPI + */ +#define SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE "SDL_JOYSTICK_HIDAPI_GAMECUBE" + /** * \brief A variable that controls whether Steam Controllers should be exposed using the SDL joystick and game controller APIs * @@ -1174,6 +1258,20 @@ extern "C" { */ #define SDL_HINT_WAVE_FACT_CHUNK "SDL_WAVE_FACT_CHUNK" +/* + * \brief Override for SDL_GetDisplayUsableBounds() + * + * If set, this hint will override the expected results for + * SDL_GetDisplayUsableBounds() for display index 0. Generally you don't want + * to do this, but this allows an embedded system to request that some of the + * screen be reserved for other uses when paired with a well-behaved + * application. + * + * The contents of this hint must be 4 comma-separated integers, the first + * is the bounds x, then y, width and height, in that order. + */ +#define SDL_HINT_DISPLAY_USABLE_BOUNDS "SDL_DISPLAY_USABLE_BOUNDS" + /** * \brief An enumeration of hint priorities */ diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_joystick.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_joystick.h index 3a4c5d17..a0dd7205 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_joystick.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_joystick.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -192,7 +192,12 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index); /** * Return the SDL_Joystick associated with an instance id. */ -extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID joyid); +extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID instance_id); + +/** + * Return the SDL_Joystick associated with a player index. + */ +extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromPlayerIndex(int player_index); /** * Return the name for this currently opened joystick. @@ -207,6 +212,11 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick); */ extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick); +/** + * Set the player index of an opened joystick + */ +extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick * joystick, int player_index); + /** * Return the GUID for this opened joystick */ diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keyboard.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keyboard.h index 4b2a055d..f6853c64 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keyboard.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keyboard.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keycode.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keycode.h index 3bceb418..a1ce7a44 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keycode.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keycode.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -47,7 +47,7 @@ typedef Sint32 SDL_Keycode; #define SDLK_SCANCODE_MASK (1<<30) #define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK) -enum +typedef enum { SDLK_UNKNOWN = 0, @@ -317,7 +317,7 @@ enum SDLK_AUDIOREWIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOREWIND), SDLK_AUDIOFASTFORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOFASTFORWARD) -}; +} SDL_KeyCode; /** * \brief Enumeration of valid key mods (possibly OR'd together). diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_loadso.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_loadso.h index 793ba535..89578a9f 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_loadso.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_loadso.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_log.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_log.h index 40f768d5..c1751fd7 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_log.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_log.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -61,7 +61,7 @@ extern "C" { * at the VERBOSE level and all other categories are enabled at the * CRITICAL level. */ -enum +typedef enum { SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_CATEGORY_ERROR, @@ -94,7 +94,7 @@ enum }; */ SDL_LOG_CATEGORY_CUSTOM -}; +} SDL_LogCategory; /** * \brief The predefined log priorities diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_main.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_main.h index 623f2d00..fcb5c17d 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_main.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_main.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_messagebox.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_messagebox.h index e34b5547..03639ce4 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_messagebox.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_messagebox.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -36,9 +36,11 @@ extern "C" { */ typedef enum { - SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */ - SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */ - SDL_MESSAGEBOX_INFORMATION = 0x00000040 /**< informational dialog */ + SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */ + SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */ + SDL_MESSAGEBOX_INFORMATION = 0x00000040, /**< informational dialog */ + SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080, /**< buttons placed left to right */ + SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100 /**< buttons placed right to left */ } SDL_MessageBoxFlags; /** diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_metal.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_metal.h new file mode 100644 index 00000000..3b7eb18a --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_metal.h @@ -0,0 +1,91 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2020 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +/** + * \file SDL_metal.h + * + * Header file for functions to creating Metal layers and views on SDL windows. + */ + +#ifndef SDL_metal_h_ +#define SDL_metal_h_ + +#include "SDL_video.h" + +#include "begin_code.h" +/* Set up for C function definitions, even when using C++ */ +#ifdef __cplusplus +extern "C" { +#endif + +/** + * \brief A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS). + * + * \note This can be cast directly to an NSView or UIView. + */ +typedef void *SDL_MetalView; + +/** + * \name Metal support functions + */ +/* @{ */ + +/** + * \brief Create a CAMetalLayer-backed NSView/UIView and attach it to the + * specified window. + * + * On macOS, this does *not* associate a MTLDevice with the CAMetalLayer on its + * own. It is up to user code to do that. + * + * The returned handle can be casted directly to a NSView or UIView, and the + * CAMetalLayer can be accessed from the view's 'layer' property. + * + * \code + * SDL_MetalView metalview = SDL_Metal_CreateView(window); + * UIView *uiview = (__bridge UIView *)metalview; + * CAMetalLayer *metallayer = (CAMetalLayer *)uiview.layer; + * // [...] + * SDL_Metal_DestroyView(metalview); + * \endcode + * + * \sa SDL_Metal_DestroyView + */ +extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window); + +/** + * \brief Destroy an existing SDL_MetalView object. + * + * This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was + * called after SDL_CreateWindow. + * + * \sa SDL_Metal_CreateView + */ +extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view); + +/* @} *//* Metal support functions */ + +/* Ends C function definitions when using C++ */ +#ifdef __cplusplus +} +#endif +#include "close_code.h" + +#endif /* SDL_metal_h_ */ diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mouse.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mouse.h index 277559d2..99b658e9 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mouse.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mouse.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mutex.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mutex.h index 970e7871..3c5b9557 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mutex.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mutex.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_name.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_name.h index 690a8199..a49c4887 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_name.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_name.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengl.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengl.h index 6685be73..5cd302cd 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengl.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengl.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengl_glext.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengl_glext.h index cd3869fe..6a402b15 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengl_glext.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengl_glext.h @@ -40,6 +40,9 @@ extern "C" { #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN 1 #endif +#ifndef NOMINMAX /* don't define min() and max(). */ +#define NOMINMAX +#endif #include #endif diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles.h index 1e0660c3..5c2a3e63 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles2.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles2.h index df29d384..00bc180c 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles2.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles2.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_pixels.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_pixels.h index dcb7a980..1b119e47 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_pixels.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_pixels.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -48,7 +48,7 @@ extern "C" { /* @} */ /** Pixel type. */ -enum +typedef enum { SDL_PIXELTYPE_UNKNOWN, SDL_PIXELTYPE_INDEX1, @@ -62,18 +62,18 @@ enum SDL_PIXELTYPE_ARRAYU32, SDL_PIXELTYPE_ARRAYF16, SDL_PIXELTYPE_ARRAYF32 -}; +} SDL_PixelType; /** Bitmap pixel order, high bit -> low bit. */ -enum +typedef enum { SDL_BITMAPORDER_NONE, SDL_BITMAPORDER_4321, SDL_BITMAPORDER_1234 -}; +} SDL_BitmapOrder; /** Packed component order, high bit -> low bit. */ -enum +typedef enum { SDL_PACKEDORDER_NONE, SDL_PACKEDORDER_XRGB, @@ -84,12 +84,12 @@ enum SDL_PACKEDORDER_BGRX, SDL_PACKEDORDER_ABGR, SDL_PACKEDORDER_BGRA -}; +} SDL_PackedOrder; /** Array component order, low byte -> high byte. */ /* !!! FIXME: in 2.1, make these not overlap differently with !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */ -enum +typedef enum { SDL_ARRAYORDER_NONE, SDL_ARRAYORDER_RGB, @@ -98,10 +98,10 @@ enum SDL_ARRAYORDER_BGR, SDL_ARRAYORDER_BGRA, SDL_ARRAYORDER_ABGR -}; +} SDL_ArrayOrder; /** Packed component layout. */ -enum +typedef enum { SDL_PACKEDLAYOUT_NONE, SDL_PACKEDLAYOUT_332, @@ -112,7 +112,7 @@ enum SDL_PACKEDLAYOUT_8888, SDL_PACKEDLAYOUT_2101010, SDL_PACKEDLAYOUT_1010102 -}; +} SDL_PackedLayout; #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D) @@ -191,6 +191,9 @@ typedef enum SDL_PIXELFORMAT_RGB444 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_4444, 12, 2), + SDL_PIXELFORMAT_BGR444 = + SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, + SDL_PACKEDLAYOUT_4444, 12, 2), SDL_PIXELFORMAT_RGB555 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_1555, 15, 2), diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_platform.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_platform.h index c2cbc6b4..71665579 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_platform.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_platform.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_power.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_power.h index 4831cb77..39884cc2 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_power.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_power.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_quit.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_quit.h index c979983c..b2bd5da5 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_quit.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_quit.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rect.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rect.h index 71a41151..47f0d207 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rect.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rect.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_render.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_render.h index 096b4a57..f26fb7e5 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_render.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_render.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -85,6 +85,16 @@ typedef struct SDL_RendererInfo int max_texture_height; /**< The maximum texture height */ } SDL_RendererInfo; +/** + * \brief The scaling mode for a texture. + */ +typedef enum +{ + SDL_ScaleModeNearest, /**< nearest pixel sampling */ + SDL_ScaleModeLinear, /**< linear filtering */ + SDL_ScaleModeBest /**< anisotropic filtering */ +} SDL_ScaleMode; + /** * \brief The access pattern allowed for a texture. */ @@ -366,6 +376,35 @@ extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture, extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode *blendMode); +/** + * \brief Set the scale mode used for texture scale operations. + * + * \param texture The texture to update. + * \param scaleMode ::SDL_ScaleMode to use for texture scaling. + * + * \return 0 on success, or -1 if the texture is not valid. + * + * \note If the scale mode is not supported, the closest supported mode is + * chosen. + * + * \sa SDL_GetTextureScaleMode() + */ +extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture, + SDL_ScaleMode scaleMode); + +/** + * \brief Get the scale mode used for texture scale operations. + * + * \param texture The texture to query. + * \param scaleMode A pointer filled in with the current scale mode. + * + * \return 0 on success, or -1 if the texture is not valid. + * + * \sa SDL_SetTextureScaleMode() + */ +extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture, + SDL_ScaleMode *scaleMode); + /** * \brief Update the given texture rectangle with new pixel data. * @@ -430,10 +469,31 @@ extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect, void **pixels, int *pitch); +/** + * \brief Lock a portion of the texture for write-only pixel access. + * Expose it as a SDL surface. + * + * \param texture The texture to lock for access, which was created with + * ::SDL_TEXTUREACCESS_STREAMING. + * \param rect A pointer to the rectangle to lock for access. If the rect + * is NULL, the entire texture will be locked. + * \param surface This is filled in with a SDL surface representing the locked area + * Surface is freed internally after calling SDL_UnlockTexture or SDL_DestroyTexture. + * + * \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING. + * + * \sa SDL_UnlockTexture() + */ +extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture, + const SDL_Rect *rect, + SDL_Surface **surface); + /** * \brief Unlock a texture, uploading the changes to video memory, if needed. + * If SDL_LockTextureToSurface() was called for locking, the SDL surface is freed. * * \sa SDL_LockTexture() + * \sa SDL_LockTextureToSurface() */ extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture); @@ -558,8 +618,8 @@ extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer, * \brief Set the clip rectangle for the current target. * * \param renderer The renderer for which clip rectangle should be set. - * \param rect A pointer to the rectangle to set as the clip rectangle, or - * NULL to disable clipping. + * \param rect A pointer to the rectangle to set as the clip rectangle, + * relative to the viewport, or NULL to disable clipping. * * \return 0 on success, or -1 on error * diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_revision.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_revision.h index d70fd694..dfbc057f 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_revision.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_revision.h @@ -1,2 +1,2 @@ -#define SDL_REVISION "hg-0:aaaaaaaaaaah" -#define SDL_REVISION_NUMBER 0 +#define SDL_REVISION "hg-13609:34cc7d3b69d3" +#define SDL_REVISION_NUMBER 13609 diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rwops.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rwops.h index f66119fb..6674f506 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rwops.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rwops.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_scancode.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_scancode.h index a50305f5..b19197d2 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_scancode.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_scancode.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_sensor.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_sensor.h index 966adbf2..5122ee15 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_sensor.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_sensor.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_shape.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_shape.h index 2ab43fcd..cbd9debd 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_shape.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_shape.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_stdinc.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_stdinc.h index 28bb7b96..d96e18bc 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_stdinc.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_stdinc.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -408,6 +408,8 @@ extern DECLSPEC int SDLCALL SDL_abs(int x); extern DECLSPEC int SDLCALL SDL_isdigit(int x); extern DECLSPEC int SDLCALL SDL_isspace(int x); +extern DECLSPEC int SDLCALL SDL_isupper(int x); +extern DECLSPEC int SDLCALL SDL_islower(int x); extern DECLSPEC int SDLCALL SDL_toupper(int x); extern DECLSPEC int SDLCALL SDL_tolower(int x); @@ -415,11 +417,14 @@ extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, #define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x))) #define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x))) +#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x))) /* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */ SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords) { -#if defined(__GNUC__) && defined(i386) +#ifdef __APPLE__ + memset_pattern4(dst, &val, dwords * 4); +#elif defined(__GNUC__) && defined(i386) int u0, u1, u2; __asm__ __volatile__ ( "cld \n\t" @@ -450,11 +455,14 @@ extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_ extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len); extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len); -extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr); extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr); extern DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen); extern DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen); +extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr); +extern DECLSPEC wchar_t *SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle); + extern DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2); +extern DECLSPEC int SDLCALL SDL_wcsncmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen); extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str); extern DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen); @@ -467,6 +475,7 @@ extern DECLSPEC char *SDLCALL SDL_strlwr(char *str); extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c); extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c); extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle); +extern DECLSPEC char *SDLCALL SDL_strtokr(char *s1, const char *s2, char **saveptr); extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str); extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix); @@ -581,6 +590,7 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode, #define SDL_strchr strchr #define SDL_strrchr strrchr #define SDL_strstr strstr +#define SDL_strtokr strtok_r #define SDL_strcmp strcmp #define SDL_strncmp strncmp #define SDL_strcasecmp strcasecmp diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_surface.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_surface.h index 51a12830..0f11d178 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_surface.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_surface.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_system.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_system.h index 3b084076..d7974eb0 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_system.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_system.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -89,7 +89,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int prio #endif /* __LINUX__ */ /* Platform specific functions for iOS */ -#if defined(__IPHONEOS__) && __IPHONEOS__ +#ifdef __IPHONEOS__ #define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam) extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam); @@ -101,7 +101,7 @@ extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled); /* Platform specific functions for Android */ -#if defined(__ANDROID__) && __ANDROID__ +#ifdef __ANDROID__ /** \brief Get the JNI environment for the current thread @@ -120,6 +120,32 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void); */ extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void); +/** + \brief Return API level of the current device + + API level 29: Android 10 + API level 28: Android 9 + API level 27: Android 8.1 + API level 26: Android 8.0 + API level 25: Android 7.1 + API level 24: Android 7.0 + API level 23: Android 6.0 + API level 22: Android 5.1 + API level 21: Android 5.0 + API level 20: Android 4.4W + API level 19: Android 4.4 + API level 18: Android 4.3 + API level 17: Android 4.2 + API level 16: Android 4.1 + API level 15: Android 4.0.3 + API level 14: Android 4.0 + API level 13: Android 3.2 + API level 12: Android 3.1 + API level 11: Android 3.0 + API level 10: Android 2.3.3 + */ +extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void); + /** \brief Return true if the application is running on Android TV */ @@ -175,7 +201,7 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void); #endif /* __ANDROID__ */ /* Platform specific functions for WinRT */ -#if defined(__WINRT__) && __WINRT__ +#ifdef __WINRT__ /** * \brief WinRT / Windows Phone path types @@ -268,6 +294,17 @@ extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily(); */ extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void); +/* Functions used by iOS application delegates to notify SDL about state changes */ +extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void); +extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void); +extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void); +extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void); +extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void); +extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void); +#ifdef __IPHONEOS__ +extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void); +#endif + /* Ends C function definitions when using C++ */ #ifdef __cplusplus } diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_syswm.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_syswm.h index 7aa8c686..e877b2aa 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_syswm.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_syswm.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -49,6 +49,9 @@ struct SDL_SysWMinfo; #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif +#ifndef NOMINMAX /* don't define min() and max(). */ +#define NOMINMAX +#endif #include #endif @@ -129,7 +132,8 @@ typedef enum SDL_SYSWM_WINRT, SDL_SYSWM_ANDROID, SDL_SYSWM_VIVANTE, - SDL_SYSWM_OS2 + SDL_SYSWM_OS2, + SDL_SYSWM_HAIKU } SDL_SYSWM_TYPE; /** diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_thread.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_thread.h index f78b1145..cb530117 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_thread.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_thread.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -69,7 +69,7 @@ typedef enum { */ typedef int (SDLCALL * SDL_ThreadFunction) (void *data); -#if defined(__WIN32__) && !defined(HAVE_LIBC) +#if defined(__WIN32__) /** * \file SDL_thread.h * @@ -93,11 +93,18 @@ typedef int (SDLCALL * SDL_ThreadFunction) (void *data); #define SDL_PASSED_BEGINTHREAD_ENDTHREAD #include /* _beginthreadex() and _endthreadex() */ -typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) +typedef uintptr_t (__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned, unsigned (__stdcall *func)(void *), void * /*arg*/, unsigned, unsigned * /* threadID */); typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code); +#ifndef SDL_beginthread +#define SDL_beginthread _beginthreadex +#endif +#ifndef SDL_endthread +#define SDL_endthread _endthreadex +#endif + /** * Create a thread. */ @@ -118,12 +125,12 @@ SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *), */ #if defined(SDL_CreateThread) && SDL_DYNAMIC_API #undef SDL_CreateThread -#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) +#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) #undef SDL_CreateThreadWithStackSize -#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) +#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) #else -#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) -#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) +#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) +#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)SDL_endthread) #endif #elif defined(__OS2__) @@ -132,13 +139,23 @@ SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *), * into a dll with Watcom's runtime statically linked. */ #define SDL_PASSED_BEGINTHREAD_ENDTHREAD + #ifndef __EMX__ #include #else #include #endif + typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void * /*arg*/); typedef void (*pfnSDL_CurrentEndThread)(void); + +#ifndef SDL_beginthread +#define SDL_beginthread _beginthread +#endif +#ifndef SDL_endthread +#define SDL_endthread _endthread +#endif + extern DECLSPEC SDL_Thread *SDLCALL SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data, pfnSDL_CurrentBeginThread pfnBeginThread, @@ -147,14 +164,15 @@ extern DECLSPEC SDL_Thread *SDLCALL SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread); + #if defined(SDL_CreateThread) && SDL_DYNAMIC_API #undef SDL_CreateThread -#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) +#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) #undef SDL_CreateThreadWithStackSize -#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) +#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) #else -#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) -#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) +#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) +#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) #endif #else diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_timer.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_timer.h index 2a47b043..aada7178 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_timer.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_timer.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_touch.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_touch.h index 99dbcb8c..fa5a37ce 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_touch.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_touch.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_types.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_types.h index 9c3e9896..b6bb5711 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_types.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_types.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_version.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_version.h index 6c7499d3..c824b1d3 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_version.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_version.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -59,7 +59,7 @@ typedef struct SDL_version */ #define SDL_MAJOR_VERSION 2 #define SDL_MINOR_VERSION 0 -#define SDL_PATCHLEVEL 10 +#define SDL_PATCHLEVEL 12 /** * \brief Macro to determine SDL version program was compiled against. diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_video.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_video.h index 352afd43..20d4ce2d 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_video.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_video.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -96,7 +96,6 @@ typedef struct SDL_Window SDL_Window; */ typedef enum { - /* !!! FIXME: change this to name = (1< + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/close_code.h b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/close_code.h index 8e4cac3d..6aa411b0 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/close_code.h +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Headers/close_code.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2019 Sam Lantinga + Copyright (C) 1997-2020 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/Info.plist b/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/Info.plist index dab4dc85..31295101 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/Info.plist +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/Info.plist @@ -3,7 +3,7 @@ BuildMachineOSBuild - 19C57 + 18G87 CFBundleDevelopmentRegion English CFBundleExecutable @@ -19,7 +19,7 @@ CFBundlePackageType FMWK CFBundleShortVersionString - 2.0.10 + 2.0.12 CFBundleSignature SDLX CFBundleSupportedPlatforms @@ -27,11 +27,11 @@ MacOSX CFBundleVersion - 2.0.10 + 2.0.12 DTCompiler com.apple.compilers.llvm.clang.1_0 DTPlatformBuild - 11C29 + 11C504 DTPlatformVersion GM DTSDKBuild @@ -41,7 +41,7 @@ DTXcode 1130 DTXcodeBuild - 11C29 + 11C504 LSMinimumSystemVersion 10.6 diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/License.txt b/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/License.txt new file mode 100644 index 00000000..9bbafca5 --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/License.txt @@ -0,0 +1,19 @@ + +Simple DirectMedia Layer +Copyright (C) 1997-2020 Sam Lantinga + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/ReadMe.txt b/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/ReadMe.txt new file mode 100644 index 00000000..40ac3a14 --- /dev/null +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/ReadMe.txt @@ -0,0 +1,32 @@ +The Simple DirectMedia Layer (SDL for short) is a cross-platform +library designed to make it easy to write multi-media software, +such as games and emulators. + +The Simple DirectMedia Layer library source code is available from: +http://www.libsdl.org/ + +This library is distributed under the terms of the zlib license: +http://zlib.net/zlib_license.html + + +This packages contains the SDL framework for OS X. +Conforming with Apple guidelines, this framework +contains both the SDL runtime component and development header files. + + +To Install: +Copy the SDL2.framework to /Library/Frameworks + +You may alternatively install it in /Library/Frameworks +if your access privileges are not high enough. + + +Additional References: + + - Screencast tutorials for getting started with OpenSceneGraph/Mac OS X are + available at: + http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/MacOSXTips + Though these are OpenSceneGraph centric, the same exact concepts apply to + SDL, thus the videos are recommended for everybody getting started with + developing on Mac OS X. (You can skim over the PlugIns stuff since SDL + doesn't have any PlugIns to worry about.) diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/default.metallib b/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/default.metallib new file mode 100644 index 00000000..de397419 Binary files /dev/null and b/libs/mac/Frameworks/SDL2.framework/Versions/A/Resources/default.metallib differ diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/SDL2 b/libs/mac/Frameworks/SDL2.framework/Versions/A/SDL2 index 2beb92a9..ef892c36 100755 Binary files a/libs/mac/Frameworks/SDL2.framework/Versions/A/SDL2 and b/libs/mac/Frameworks/SDL2.framework/Versions/A/SDL2 differ diff --git a/libs/mac/Frameworks/SDL2.framework/Versions/A/_CodeSignature/CodeResources b/libs/mac/Frameworks/SDL2.framework/Versions/A/_CodeSignature/CodeResources index 51e314e6..0085b702 100644 --- a/libs/mac/Frameworks/SDL2.framework/Versions/A/_CodeSignature/CodeResources +++ b/libs/mac/Frameworks/SDL2.framework/Versions/A/_CodeSignature/CodeResources @@ -6,372 +6,404 @@ Resources/Info.plist - 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