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Remove automatic audio configuration permanently due to brokenness and allow renderers to request reinitialization on demand
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@@ -12,7 +12,6 @@ public:
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virtual bool prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION* opusConfig) = 0;
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virtual void submitAudio(short* audioBuffer, int audioSize) = 0;
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virtual int detectAudioConfiguration() const = 0;
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// Return false if an unrecoverable error has occurred and the renderer must be reinitialized
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virtual bool submitAudio(short* audioBuffer, int audioSize) = 0;
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};
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