mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-10-26 05:50:49 +00:00
Refactor D3D11 shaders to reduce duplicated code
This commit is contained in:
1 parent
b1f980c216
commit
36db791516
9 files changed
+25
-63
No files matched your search
+1
-1
@@ -61,7 +61,7 @@
|
||||
<file alias="egl_overlay.vert">shaders/egl_overlay.vert</file>
|
||||
<file alias="d3d11_vertex.fxc">shaders/d3d11_vertex.fxc</file>
|
||||
<file alias="d3d11_overlay_pixel.fxc">shaders/d3d11_overlay_pixel.fxc</file>
|
||||
<file alias="d3d11_video_pixel.fxc">shaders/d3d11_video_pixel.fxc</file>
|
||||
<file alias="d3d11_genyuv_pixel.fxc">shaders/d3d11_genyuv_pixel.fxc</file>
|
||||
<file alias="d3d11_bt601lim_pixel.fxc">shaders/d3d11_bt601lim_pixel.fxc</file>
|
||||
<file alias="d3d11_bt2020lim_pixel.fxc">shaders/d3d11_bt2020lim_pixel.fxc</file>
|
||||
</qresource>
|
||||
|
||||
Reference in new issue
Block a user