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Refactor Steam Link support files
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@@ -11,7 +11,7 @@
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#endif
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#ifdef HAVE_SLVIDEO
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#include "video/sl.h"
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#include "video/slvid.h"
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#endif
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#ifdef Q_OS_WIN32
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@@ -1,4 +1,4 @@
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#include "sl.h"
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#include "slvid.h"
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SLVideoDecoder::SLVideoDecoder(bool)
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: m_VideoContext(nullptr),
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