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Enhance frame pacing logic for HDR renderers
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@@ -443,6 +443,9 @@ int DrmRenderer::getRendererAttributes()
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// This renderer supports HDR
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attributes |= RENDERER_ATTRIBUTE_HDR_SUPPORT;
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// This renderer does not buffer any frames in the graphics pipeline
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attributes |= RENDERER_ATTRIBUTE_NO_BUFFERING;
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return attributes;
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}
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