Fix return type of EGLRenderer::loadAndBuildShader()

This commit is contained in:
Cameron Gutman committed 2026-10-24 19:46:14 -05:00
1 parent fb9daf85ab
commit 29a280eb38
2 files changed
+2 -3

No files matched your search

@@ -29,7 +29,7 @@ private:
bool compileShaders();
bool setupVideoRenderingState();
bool setupOverlayRenderingState();
static int loadAndBuildShader(int shaderType, const char *filename);
static GLuint loadAndBuildShader(int shaderType, const char *filename);
AVPixelFormat m_EGLImagePixelFormat;
void *m_EGLDisplay;