diff --git a/app/streaming/session.cpp b/app/streaming/session.cpp index 835b58ca..79333e71 100644 --- a/app/streaming/session.cpp +++ b/app/streaming/session.cpp @@ -1355,25 +1355,6 @@ DispatchDeferredCleanup: m_VideoDecoder = nullptr; SDL_AtomicUnlock(&m_DecoderLock); - if (strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0) { - // HACK: SDL (as of 2.0.10) has a bug that causes Mutter not to destroy the window - // surface when in full-screen unless we render more frames after we request - // to exit full-screen. The amount of frames required is variable but 500 ms - // of frames seems sufficient in my testing. - SDL_SetWindowFullscreen(m_Window, 0); - SDL_Renderer* renderer = SDL_CreateRenderer(m_Window, -1, SDL_RENDERER_PRESENTVSYNC); - if (renderer != nullptr) { - SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE); - for (int i = 0; i < 10; i++) - { - SDL_RenderClear(renderer); - SDL_RenderPresent(renderer); - SDL_Delay(50); - } - SDL_DestroyRenderer(renderer); - } - } - // This must be called after the decoder is deleted, because // the renderer may want to interact with the window SDL_DestroyWindow(m_Window);