Use eglGetProcAddress() for all GLES 2.0 extensions

This commit is contained in:
Cameron Gutman
2020-05-15 19:28:36 -07:00
parent 4b7b01ce0a
commit 26c9ad7f06
3 changed files with 54 additions and 24 deletions
@@ -2,6 +2,9 @@
#include "renderer.h"
#include <SDL_opengles2.h>
#include <SDL_opengles2_gl2ext.h>
class EGLRenderer : public IFFmpegRenderer {
public:
EGLRenderer(IFFmpegRenderer *backendRenderer);
@@ -13,7 +16,6 @@ public:
virtual bool isPixelFormatSupported(int videoFormat, enum AVPixelFormat pixelFormat) override;
private:
using EGLImageTargetTexture2DOES_t = void (*)(int, void *);
bool compileShader();
bool specialize();
@@ -30,6 +32,10 @@ private:
unsigned int m_VAO;
int m_ColorSpace;
bool m_ColorFull;
EGLImageTargetTexture2DOES_t EGLImageTargetTexture2DOES;
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC m_glEGLImageTargetTexture2DOES;
PFNGLGENVERTEXARRAYSOESPROC m_glGenVertexArraysOES;
PFNGLBINDVERTEXARRAYOESPROC m_glBindVertexArrayOES;
PFNGLDELETEVERTEXARRAYSOESPROC m_glDeleteVertexArraysOES;
SDL_Renderer *m_DummyRenderer;
};