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Use eglGetProcAddress() for all GLES 2.0 extensions
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@@ -1,6 +1,4 @@
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// vim: noai:ts=4:sw=4:softtabstop=4:expandtab
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#define GL_GLEXT_PROTOTYPES
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#include "renderer.h"
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#include <SDL_egl.h>
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