Set explicit scaling mode for all SDL textures

This commit is contained in:
Cameron Gutman
2026-01-17 02:34:54 -06:00
parent 0f49dca4c0
commit 218ffc2d55
2 changed files with 5 additions and 3 deletions

View File

@@ -243,9 +243,6 @@ FFmpegVideoDecoder::FFmpegVideoDecoder(bool testOnly)
SDL_zero(m_GlobalVideoStats);
SDL_AtomicSet(&m_DecoderThreadShouldQuit, 0);
// Use linear filtering when renderer scaling is required
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
}
FFmpegVideoDecoder::~FFmpegVideoDecoder()