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Set explicit scaling mode for all SDL textures
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@@ -243,9 +243,6 @@ FFmpegVideoDecoder::FFmpegVideoDecoder(bool testOnly)
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SDL_zero(m_GlobalVideoStats);
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SDL_AtomicSet(&m_DecoderThreadShouldQuit, 0);
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// Use linear filtering when renderer scaling is required
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
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}
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FFmpegVideoDecoder::~FFmpegVideoDecoder()
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