Log the active SDL audio driver

This commit is contained in:
Cameron Gutman 2023-09-09 11:46:06 -05:00
parent 3094185cd6
commit 1d0b65f798

View File

@ -58,6 +58,10 @@ bool SdlAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION*
have.samples,
have.size);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"SDL audio driver: %s",
SDL_GetCurrentAudioDriver());
// Start playback
SDL_PauseAudioDevice(m_AudioDevice, 0);