Display the HDR option if the platform has a decoder that supports it

This commit is contained in:
Cameron Gutman
2022-01-29 00:59:04 -06:00
parent e0fd84d6f5
commit 1cbdd0e675
10 changed files with 77 additions and 46 deletions
+8 -1
View File
@@ -410,8 +410,15 @@ enum AVPixelFormat DrmRenderer::getPreferredPixelFormat(int)
int DrmRenderer::getRendererAttributes()
{
int attributes = 0;
// This renderer can only draw in full-screen
return RENDERER_ATTRIBUTE_FULLSCREEN_ONLY;
attributes |= RENDERER_ATTRIBUTE_FULLSCREEN_ONLY;
// This renderer supports HDR
attributes |= RENDERER_ATTRIBUTE_HDR_SUPPORT;
return attributes;
}
void DrmRenderer::setHdrMode(bool enabled)
@@ -90,6 +90,7 @@ private:
#define RENDERER_ATTRIBUTE_FULLSCREEN_ONLY 0x01
#define RENDERER_ATTRIBUTE_1080P_MAX 0x02
#define RENDERER_ATTRIBUTE_HDR_SUPPORT 0x04
class IFFmpegRenderer : public Overlay::IOverlayRenderer {
public:
@@ -505,6 +505,12 @@ public:
return COLORSPACE_REC_601;
}
int getRendererAttributes() override
{
// AVSampleBufferDisplayLayer supports HDR output
return RENDERER_ATTRIBUTE_HDR_SUPPORT;
}
private:
AVBufferRef* m_HwContext;
AVSampleBufferDisplayLayer* m_DisplayLayer;