Add support for sending X1 and X2 mouse buttons. Fixes #91

This commit is contained in:
Cameron Gutman
2018-10-03 17:56:42 -07:00
parent 22ed7f4e49
commit 1b4e75f49e
2 changed files with 5 additions and 3 deletions
+4 -2
View File
@@ -426,9 +426,11 @@ void SdlInputHandler::handleMouseButtonEvent(SDL_MouseButtonEvent* event)
button = BUTTON_RIGHT; button = BUTTON_RIGHT;
break; break;
case SDL_BUTTON_X1: case SDL_BUTTON_X1:
button = BUTTON_X1;
break;
case SDL_BUTTON_X2: case SDL_BUTTON_X2:
// Unsupported by GameStream button = BUTTON_X2;
return; break;
default: default:
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Unhandled button event: %d", "Unhandled button event: %d",