Don't set HDR metadata on the DXGI swapchain

This is no longer recommended by Microsoft due inconsistencies with display support for HDR metadata.
This commit is contained in:
Cameron Gutman
2023-12-31 15:15:06 -06:00
parent e44e29e7eb
commit 114074bfd8
2 changed files with 28 additions and 76 deletions
@@ -1,7 +1,6 @@
#pragma once
#include "renderer.h"
#include "pacer/pacer.h"
#include <d3d11_1.h>
#include <dxgi1_5.h>
@@ -19,7 +18,6 @@ public:
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary**) override;
virtual void renderFrame(AVFrame* frame) override;
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
virtual void setHdrMode(bool enabled) override;
virtual int getRendererAttributes() override;
virtual int getDecoderCapabilities() override;
virtual bool needsTestFrame() override;
@@ -50,6 +48,7 @@ private:
int m_DisplayHeight;
int m_LastColorSpace;
bool m_LastFullRange;
AVColorTransferCharacteristic m_LastColorTrc;
bool m_AllowTearing;