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Only enable D3D11/DXGI debug layer if Graphics Tools are installed
Closes #1857
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@@ -67,6 +67,7 @@ private:
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Monitored,
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};
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bool m_DebugLayer;
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Microsoft::WRL::ComPtr<IDXGIFactory5> m_Factory;
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int m_AdapterIndex;
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Microsoft::WRL::ComPtr<ID3D11Device5> m_RenderDevice, m_DecodeDevice;
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