mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-04-16 13:23:07 +00:00
Move clipboard processing to a separate thread to avoid blocking the main thread during pastes
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@@ -94,12 +94,13 @@ void SdlInputHandler::performPendingSpecialKeyCombo()
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"Detected paste text combo");
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const char* text;
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if (SDL_HasClipboardText() && (text = SDL_GetClipboardText()) != nullptr) {
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// Reset pending key combo before pasting,
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// otherwise it will ignore our keypresses.
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m_PendingKeyCombo = KeyComboMax;
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// Append this data to the clipboard data string for the thread to process
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SDL_LockMutex(m_ClipboardLock);
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m_ClipboardData.append(text);
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SDL_CondSignal(m_ClipboardHasData);
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SDL_UnlockMutex(m_ClipboardLock);
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// Send the text and free it as required by SDL
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sendText(text);
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// SDL_GetClipboardText() allocates, so we must free
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SDL_free((void*)text);
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}
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else {
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@@ -117,13 +118,17 @@ void SdlInputHandler::performPendingSpecialKeyCombo()
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m_PendingKeyCombo = KeyComboMax;
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}
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#define IS_SYNTHETIC_KEY_EVENT(x) ((x)->timestamp == 0)
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void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
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{
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short keyCode;
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char modifiers;
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// Check for our special key combos
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if ((event->state == SDL_PRESSED) &&
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// Ignore timestamp == 0 which are sent from our keyboard code.
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if (!IS_SYNTHETIC_KEY_EVENT(event) &&
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(event->state == SDL_PRESSED) &&
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(event->keysym.mod & KMOD_CTRL) &&
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(event->keysym.mod & KMOD_ALT) &&
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(event->keysym.mod & KMOD_SHIFT)) {
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@@ -157,7 +162,7 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
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}
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}
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if (event->state == SDL_PRESSED && m_PendingKeyCombo != KeyComboMax) {
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if (!IS_SYNTHETIC_KEY_EVENT(event) && event->state == SDL_PRESSED && m_PendingKeyCombo != KeyComboMax) {
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// Ignore further key presses until the special combo is raised
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return;
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}
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@@ -401,12 +406,16 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
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}
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}
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// Track the key state so we always know which keys are down
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if (event->state == SDL_PRESSED) {
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m_KeysDown.insert(keyCode);
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}
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else {
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m_KeysDown.remove(keyCode);
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// If this is a synthetic keypress from the clipboard code,
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// this will be on a non-main thread, so don't touch m_KeysDown.
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if (!IS_SYNTHETIC_KEY_EVENT(event)) {
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// Track the key state so we always know which keys are down
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if (event->state == SDL_PRESSED) {
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m_KeysDown.insert(keyCode);
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}
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else {
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m_KeysDown.remove(keyCode);
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}
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}
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LiSendKeyboardEvent(0x8000 | keyCode,
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@@ -414,7 +423,7 @@ void SdlInputHandler::handleKeyEvent(SDL_KeyboardEvent* event)
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KEY_ACTION_DOWN : KEY_ACTION_UP,
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modifiers);
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if (m_PendingKeyCombo != KeyComboMax && m_KeysDown.isEmpty()) {
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if (!IS_SYNTHETIC_KEY_EVENT(event) && m_PendingKeyCombo != KeyComboMax && m_KeysDown.isEmpty()) {
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int keys;
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const Uint8 *keyState = SDL_GetKeyboardState(&keys);
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