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Delay frame drawing for a 30 FPS target. Change rendering configuration for faster drawing. Perform the segue after the URL request returns.
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committed by
Diego Waxemberg
parent
4b9e68950a
commit
01f11fc095
@@ -56,7 +56,9 @@
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image = CGBitmapContextCreateImage(bitmapContext);
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struct CGContext* context = UIGraphicsGetCurrentContext();
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CGContextSetBlendMode(context, kCGBlendModeCopy);
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CGContextSetInterpolationQuality(context, kCGInterpolationNone);
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CGContextRotateCTM(context, -M_PI_2);
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CGContextScaleCTM(context, -(float)self.frame.size.width/self.frame.size.height, (float)self.frame.size.height/self.frame.size.width);
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CGContextDrawImage(context, rect, image);
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