Allow audio renderers to specify capabilities

This commit is contained in:
Cameron Gutman
2019-06-23 12:49:37 -07:00
parent 212ed33b21
commit 01254f67f0
10 changed files with 49 additions and 18 deletions
+16
View File
@@ -28,6 +28,22 @@ IAudioRenderer* Session::createAudioRenderer()
#endif
}
int Session::getAudioRendererCapabilities()
{
IAudioRenderer* audioRenderer;
audioRenderer = createAudioRenderer();
if (audioRenderer == nullptr) {
return 0;
}
int caps = audioRenderer->getCapabilities();
delete audioRenderer;
return caps;
}
bool Session::testAudio(int audioConfiguration)
{
IAudioRenderer* audioRenderer;
+2
View File
@@ -13,4 +13,6 @@ public:
// Return false if an unrecoverable error has occurred and the renderer must be reinitialized
virtual bool submitAudio(int bytesWritten) = 0;
virtual int getCapabilities() = 0;
};
+2
View File
@@ -16,6 +16,8 @@ public:
virtual bool submitAudio(int bytesWritten);
virtual int getCapabilities();
private:
SDL_AudioDeviceID m_AudioDevice;
void* m_AudioBuffer;
+5
View File
@@ -100,3 +100,8 @@ bool SdlAudioRenderer::submitAudio(int bytesWritten)
return true;
}
int SdlAudioRenderer::getCapabilities()
{
return CAPABILITY_DIRECT_SUBMIT;
}
+5
View File
@@ -90,6 +90,11 @@ bool SLAudioRenderer::submitAudio(int bytesWritten)
return true;
}
int SLAudioRenderer::getCapabilities()
{
return CAPABILITY_SLOW_OPUS_DECODER;
}
void SLAudioRenderer::slLogCallback(void*, ESLAudioLog logLevel, const char *message)
{
SDL_LogPriority priority;
+2
View File
@@ -16,6 +16,8 @@ public:
virtual bool submitAudio(int bytesWritten);
virtual int getCapabilities();
private:
static void slLogCallback(void* context, ESLAudioLog logLevel, const char* message);
@@ -317,6 +317,11 @@ bool SoundIoAudioRenderer::submitAudio(int bytesWritten)
return true;
}
int SoundIoAudioRenderer::getCapabilities()
{
return CAPABILITY_DIRECT_SUBMIT;
}
void SoundIoAudioRenderer::sioErrorCallback(SoundIoOutStream* stream, int err)
{
auto me = reinterpret_cast<SoundIoAudioRenderer*>(stream->userdata);
@@ -17,6 +17,8 @@ public:
virtual bool submitAudio(int bytesWritten);
virtual int getCapabilities();
private:
int scoreChannelLayout(const struct SoundIoChannelLayout* layout, const OPUS_MULTISTREAM_CONFIGURATION* opusConfig);