moonlight-ios/Limelight/Input/OnScreenControls.h
2015-05-29 00:46:43 -07:00

34 lines
940 B
Objective-C

//
// OnScreenControls.h
// Moonlight
//
// Created by Diego Waxemberg on 12/28/14.
// Copyright (c) 2014 Moonlight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "StreamView.h"
@class ControllerSupport;
@interface OnScreenControls : NSObject
typedef NS_ENUM(NSInteger, OnScreenControlsLevel) {
OnScreenControlsLevelOff,
OnScreenControlsLevelAuto,
OnScreenControlsLevelSimple,
OnScreenControlsLevelFull,
// Internal levels selected by ControllerSupport
OnScreenControlsLevelAutoGCGamepad,
OnScreenControlsLevelAutoGCExtendedGamepad,
};
- (id) initWithView:(UIView*)view controllerSup:(ControllerSupport*)controllerSupport swipeDelegate:(id<EdgeDetectionDelegate>)edgeDelegate;
- (BOOL) handleTouchDownEvent:(NSSet*)touches;
- (BOOL) handleTouchUpEvent:(NSSet*)touches;
- (BOOL) handleTouchMovedEvent:(NSSet*)touches;
- (void) setLevel:(OnScreenControlsLevel)level;
@end