moonlight-ios/Limelight/ViewControllers/StreamFrameViewController.m
2019-10-12 19:20:53 -07:00

348 lines
13 KiB
Objective-C

//
// StreamFrameViewController.m
// Moonlight
//
// Created by Diego Waxemberg on 1/18/14.
// Copyright (c) 2015 Moonlight Stream. All rights reserved.
//
#import "StreamFrameViewController.h"
#import "MainFrameViewController.h"
#import "VideoDecoderRenderer.h"
#import "StreamManager.h"
#import "ControllerSupport.h"
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <Limelight.h>
@implementation StreamFrameViewController {
ControllerSupport *_controllerSupport;
StreamManager *_streamMan;
NSTimer *_inactivityTimer;
UITapGestureRecognizer *_menuGestureRecognizer;
UITapGestureRecognizer *_menuDoubleTapGestureRecognizer;
UITextView *_overlayView;
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
#if !TARGET_OS_TV
[[self revealViewController] setPrimaryViewController:self];
#endif
}
#if TARGET_OS_TV
- (void)controllerPauseButtonPressed:(id)sender { }
- (void)controllerPauseButtonDoublePressed:(id)sender {
Log(LOG_I, @"Menu double-pressed -- backing out of stream");
[self returnToMainFrame];
}
#endif
- (void)viewDidLoad
{
[super viewDidLoad];
[self.navigationController setNavigationBarHidden:YES animated:YES];
[(StreamView*)self.view setupStreamView];
[self.stageLabel setText:[NSString stringWithFormat:@"Starting %@...", self.streamConfig.appName]];
[self.stageLabel sizeToFit];
self.stageLabel.textAlignment = NSTextAlignmentCenter;
self.stageLabel.center = CGPointMake(self.view.frame.size.width / 2, self.view.frame.size.height / 2);
self.spinner.center = CGPointMake(self.view.frame.size.width / 2, self.view.frame.size.height / 2 - self.stageLabel.frame.size.height - self.spinner.frame.size.height);
[UIApplication sharedApplication].idleTimerDisabled = YES;
_controllerSupport = [[ControllerSupport alloc] initWithConfig:self.streamConfig];
_inactivityTimer = nil;
#if TARGET_OS_TV
if (!_menuGestureRecognizer || !_menuDoubleTapGestureRecognizer) {
_menuGestureRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(controllerPauseButtonPressed:)];
_menuGestureRecognizer.allowedPressTypes = @[@(UIPressTypeMenu)];
_menuDoubleTapGestureRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(controllerPauseButtonDoublePressed:)];
_menuDoubleTapGestureRecognizer.numberOfTapsRequired = 2;
[_menuGestureRecognizer requireGestureRecognizerToFail:_menuDoubleTapGestureRecognizer];
_menuDoubleTapGestureRecognizer.allowedPressTypes = @[@(UIPressTypeMenu)];
}
[self.view addGestureRecognizer:_menuGestureRecognizer];
[self.view addGestureRecognizer:_menuDoubleTapGestureRecognizer];
#endif
#if TARGET_OS_TV
[self.tipLabel setText:@"Tip: Double tap the Menu button to disconnect from your PC"];
#else
[self.tipLabel setText:@"Tip: Swipe from the left edge to disconnect from your PC"];
#endif
[self.tipLabel sizeToFit];
self.tipLabel.textAlignment = NSTextAlignmentCenter;
self.tipLabel.center = CGPointMake(self.view.frame.size.width / 2, self.view.frame.size.height * 0.9);
_streamMan = [[StreamManager alloc] initWithConfig:self.streamConfig
renderView:self.view
connectionCallbacks:self];
NSOperationQueue* opQueue = [[NSOperationQueue alloc] init];
[opQueue addOperation:_streamMan];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(applicationWillResignActive:)
name:UIApplicationWillResignActiveNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver: self
selector: @selector(applicationDidBecomeActive:)
name: UIApplicationDidBecomeActiveNotification
object: nil];
[[NSNotificationCenter defaultCenter] addObserver: self
selector: @selector(applicationDidEnterBackground:)
name: UIApplicationDidEnterBackgroundNotification
object: nil];
}
- (void)willMoveToParentViewController:(UIViewController *)parent {
// Only cleanup when we're being destroyed
if (parent == nil) {
[_controllerSupport cleanup];
[UIApplication sharedApplication].idleTimerDisabled = NO;
[_streamMan stopStream];
if (_inactivityTimer != nil) {
[_inactivityTimer invalidate];
_inactivityTimer = nil;
}
[[NSNotificationCenter defaultCenter] removeObserver:self];
}
}
- (void)updateOverlayText:(NSString*)text {
if (_overlayView == nil) {
_overlayView = [[UITextView alloc] init];
#if !TARGET_OS_TV
[_overlayView setEditable:NO];
#endif
[_overlayView setUserInteractionEnabled:NO];
[_overlayView setSelectable:NO];
[_overlayView setScrollEnabled:NO];
[_overlayView setTextAlignment:NSTextAlignmentCenter];
[_overlayView setTextColor:[OSColor lightGrayColor]];
[_overlayView setBackgroundColor:[OSColor blackColor]];
#if TARGET_OS_TV
[_overlayView setFont:[UIFont systemFontOfSize:24]];
#else
[_overlayView setFont:[UIFont systemFontOfSize:12]];
#endif
[_overlayView setAlpha:0.5];
[self.view addSubview:_overlayView];
}
if (text != nil) {
[_overlayView setText:text];
[_overlayView sizeToFit];
[_overlayView setCenter:CGPointMake(self.view.frame.size.width / 2, _overlayView.frame.size.height / 2)];
[_overlayView setHidden:NO];
}
else {
[_overlayView setHidden:YES];
}
}
- (void) returnToMainFrame {
[self.navigationController popToRootViewControllerAnimated:YES];
}
// This will fire if the user opens control center or gets a low battery message
- (void)applicationWillResignActive:(NSNotification *)notification {
if (_inactivityTimer != nil) {
[_inactivityTimer invalidate];
}
#if TARGET_OS_TV
// Terminate the stream immediately on tvOS
Log(LOG_I, @"Terminating stream after resigning active");
[self returnToMainFrame];
#else
// Terminate the stream if the app is inactive for 10 seconds
Log(LOG_I, @"Starting inactivity termination timer");
_inactivityTimer = [NSTimer scheduledTimerWithTimeInterval:10
target:self
selector:@selector(inactiveTimerExpired:)
userInfo:nil
repeats:NO];
#endif
}
- (void)inactiveTimerExpired:(NSTimer*)timer {
Log(LOG_I, @"Terminating stream after inactivity");
[self returnToMainFrame];
_inactivityTimer = nil;
}
- (void)applicationDidBecomeActive:(NSNotification *)notification {
// Stop the background timer, since we're foregrounded again
if (_inactivityTimer != nil) {
Log(LOG_I, @"Stopping inactivity timer after becoming active again");
[_inactivityTimer invalidate];
_inactivityTimer = nil;
}
}
// This fires when the home button is pressed
- (void)applicationDidEnterBackground:(UIApplication *)application {
Log(LOG_I, @"Terminating stream immediately for backgrounding");
if (_inactivityTimer != nil) {
[_inactivityTimer invalidate];
_inactivityTimer = nil;
}
[self returnToMainFrame];
}
- (void)edgeSwiped {
Log(LOG_I, @"User swiped to end stream");
[self returnToMainFrame];
}
- (void) connectionStarted {
Log(LOG_I, @"Connection started");
dispatch_async(dispatch_get_main_queue(), ^{
// Leave the spinner spinning until it's obscured by
// the first frame of video.
self.stageLabel.hidden = YES;
self.tipLabel.hidden = YES;
#if !TARGET_OS_TV
[(StreamView*)self.view setupOnScreenControls: self->_controllerSupport swipeDelegate:self];
#endif
});
}
- (void)connectionTerminated:(long)errorCode {
Log(LOG_I, @"Connection terminated: %ld", errorCode);
dispatch_async(dispatch_get_main_queue(), ^{
// Allow the display to go to sleep now
[UIApplication sharedApplication].idleTimerDisabled = NO;
if (errorCode == 0) {
[self returnToMainFrame];
} else {
UIAlertController* conTermAlert = [UIAlertController alertControllerWithTitle:@"Connection Terminated" message:@"The connection was terminated" preferredStyle:UIAlertControllerStyleAlert];
[conTermAlert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){
[self returnToMainFrame];
}]];
[self presentViewController:conTermAlert animated:YES completion:nil];
}
});
[_streamMan stopStream];
}
- (void) stageStarting:(const char*)stageName {
Log(LOG_I, @"Starting %s", stageName);
dispatch_async(dispatch_get_main_queue(), ^{
NSString* lowerCase = [NSString stringWithFormat:@"%s in progress...", stageName];
NSString* titleCase = [[[lowerCase substringToIndex:1] uppercaseString] stringByAppendingString:[lowerCase substringFromIndex:1]];
[self.stageLabel setText:titleCase];
[self.stageLabel sizeToFit];
self.stageLabel.center = CGPointMake(self.view.frame.size.width / 2, self.stageLabel.center.y);
});
}
- (void) stageComplete:(const char*)stageName {
}
- (void) stageFailed:(const char*)stageName withError:(long)errorCode {
Log(LOG_I, @"Stage %s failed: %ld", stageName, errorCode);
dispatch_async(dispatch_get_main_queue(), ^{
// Allow the display to go to sleep now
[UIApplication sharedApplication].idleTimerDisabled = NO;
UIAlertController* alert = [UIAlertController alertControllerWithTitle:@"Connection Failed"
message:[NSString stringWithFormat:@"%s failed with error %ld",
stageName, errorCode]
preferredStyle:UIAlertControllerStyleAlert];
[Utils addHelpOptionToDialog:alert];
[alert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){
[self returnToMainFrame];
}]];
[self presentViewController:alert animated:YES completion:nil];
});
[_streamMan stopStream];
}
- (void) launchFailed:(NSString*)message {
Log(LOG_I, @"Launch failed: %@", message);
dispatch_async(dispatch_get_main_queue(), ^{
// Allow the display to go to sleep now
[UIApplication sharedApplication].idleTimerDisabled = NO;
UIAlertController* alert = [UIAlertController alertControllerWithTitle:@"Connection Error"
message:message
preferredStyle:UIAlertControllerStyleAlert];
[Utils addHelpOptionToDialog:alert];
[alert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){
[self returnToMainFrame];
}]];
[self presentViewController:alert animated:YES completion:nil];
});
}
- (void)rumble:(unsigned short)controllerNumber lowFreqMotor:(unsigned short)lowFreqMotor highFreqMotor:(unsigned short)highFreqMotor {
Log(LOG_I, @"Rumble on gamepad %d: %04x %04x", controllerNumber, lowFreqMotor, highFreqMotor);
[_controllerSupport rumble:controllerNumber lowFreqMotor:lowFreqMotor highFreqMotor:highFreqMotor];
}
- (void)connectionStatusUpdate:(int)status {
Log(LOG_W, @"Connection status update: %d", status);
dispatch_async(dispatch_get_main_queue(), ^{
switch (status) {
case CONN_STATUS_OKAY:
[self updateOverlayText:nil];
break;
case CONN_STATUS_POOR:
if (self->_streamConfig.bitRate > 5000) {
[self updateOverlayText:@"Slow connection to PC\nReduce your bitrate"];
}
else {
[self updateOverlayText:@"Poor connection to PC"];
}
break;
}
});
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#if !TARGET_OS_TV
// Require a confirmation when streaming to activate a system gesture
- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures {
return UIRectEdgeAll;
}
- (BOOL)shouldAutorotate {
return YES;
}
#endif
@end