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958 lines
39 KiB
Objective-C
958 lines
39 KiB
Objective-C
//
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// StreamView.m
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// Moonlight
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//
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// Created by Cameron Gutman on 10/19/14.
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// Copyright (c) 2014 Moonlight Stream. All rights reserved.
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//
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#import "StreamView.h"
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#include <Limelight.h>
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#import "DataManager.h"
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#import "ControllerSupport.h"
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#import "KeyboardSupport.h"
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#import "RelativeTouchHandler.h"
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#import "AbsoluteTouchHandler.h"
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#import "KeyboardInputField.h"
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static const double X1_MOUSE_SPEED_DIVISOR = 2.5;
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@implementation StreamView {
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OnScreenControls* onScreenControls;
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KeyboardInputField* keyInputField;
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BOOL isInputingText;
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NSMutableSet* keysDown;
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float streamAspectRatio;
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// iOS 13.4 mouse support
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NSInteger lastMouseButtonMask;
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float lastMouseX;
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float lastMouseY;
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CGPoint lastScrollTranslation;
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// Citrix X1 mouse support
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X1Mouse* x1mouse;
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double accumulatedMouseDeltaX;
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double accumulatedMouseDeltaY;
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UIResponder* touchHandler;
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id<UserInteractionDelegate> interactionDelegate;
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NSTimer* interactionTimer;
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BOOL hasUserInteracted;
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NSDictionary<NSString *, NSNumber *> *dictCodes;
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}
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- (void) setupStreamView:(ControllerSupport*)controllerSupport
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interactionDelegate:(id<UserInteractionDelegate>)interactionDelegate
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config:(StreamConfiguration*)streamConfig {
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self->interactionDelegate = interactionDelegate;
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self->streamAspectRatio = (float)streamConfig.width / (float)streamConfig.height;
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TemporarySettings* settings = [[[DataManager alloc] init] getSettings];
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keysDown = [[NSMutableSet alloc] init];
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keyInputField = [[KeyboardInputField alloc] initWithFrame:CGRectZero];
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[keyInputField setKeyboardType:UIKeyboardTypeDefault];
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[keyInputField setAutocorrectionType:UITextAutocorrectionTypeNo];
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[keyInputField setAutocapitalizationType:UITextAutocapitalizationTypeNone];
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[keyInputField setSpellCheckingType:UITextSpellCheckingTypeNo];
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[self addSubview:keyInputField];
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#if TARGET_OS_TV
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// tvOS requires RelativeTouchHandler to manage Apple Remote input
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self->touchHandler = [[RelativeTouchHandler alloc] initWithView:self];
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#else
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// iOS uses RelativeTouchHandler or AbsoluteTouchHandler depending on user preference
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if (settings.absoluteTouchMode) {
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self->touchHandler = [[AbsoluteTouchHandler alloc] initWithView:self];
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}
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else {
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self->touchHandler = [[RelativeTouchHandler alloc] initWithView:self];
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}
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onScreenControls = [[OnScreenControls alloc] initWithView:self controllerSup:controllerSupport streamConfig:streamConfig];
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OnScreenControlsLevel level = (OnScreenControlsLevel)[settings.onscreenControls integerValue];
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if (settings.absoluteTouchMode) {
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Log(LOG_I, @"On-screen controls disabled in absolute touch mode");
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[onScreenControls setLevel:OnScreenControlsLevelOff];
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}
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else if (level == OnScreenControlsLevelAuto) {
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[controllerSupport initAutoOnScreenControlMode:onScreenControls];
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}
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else {
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Log(LOG_I, @"Setting manual on-screen controls level: %d", (int)level);
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[onScreenControls setLevel:level];
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}
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// It would be nice to just use GCMouse on iOS 14+ and the older API on iOS 13
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// but unfortunately that isn't possible today. GCMouse doesn't recognize many
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// mice correctly, but UIKit does. We will register for both and ignore UIKit
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// events if a GCMouse is connected.
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if (@available(iOS 13.4, *)) {
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[self addInteraction:[[UIPointerInteraction alloc] initWithDelegate:self]];
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UIPanGestureRecognizer *discreteMouseWheelRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(mouseWheelMovedDiscrete:)];
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discreteMouseWheelRecognizer.maximumNumberOfTouches = 0;
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discreteMouseWheelRecognizer.allowedScrollTypesMask = UIScrollTypeMaskDiscrete;
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discreteMouseWheelRecognizer.allowedTouchTypes = @[@(UITouchTypeIndirectPointer)];
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[self addGestureRecognizer:discreteMouseWheelRecognizer];
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UIPanGestureRecognizer *continuousMouseWheelRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(mouseWheelMovedContinuous:)];
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continuousMouseWheelRecognizer.maximumNumberOfTouches = 0;
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continuousMouseWheelRecognizer.allowedScrollTypesMask = UIScrollTypeMaskContinuous;
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continuousMouseWheelRecognizer.allowedTouchTypes = @[@(UITouchTypeIndirectPointer)];
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[self addGestureRecognizer:continuousMouseWheelRecognizer];
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}
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#if defined(__IPHONE_16_1) || defined(__TVOS_16_1)
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if (@available(iOS 16.1, *)) {
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UIHoverGestureRecognizer *stylusHoverRecognizer = [[UIHoverGestureRecognizer alloc] initWithTarget:self action:@selector(sendStylusHoverEvent:)];
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stylusHoverRecognizer.allowedTouchTypes = @[@(UITouchTypePencil)];
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[self addGestureRecognizer:stylusHoverRecognizer];
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}
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#endif
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#endif
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x1mouse = [[X1Mouse alloc] init];
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x1mouse.delegate = self;
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if (settings.btMouseSupport) {
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[x1mouse start];
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}
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// This is critical to ensure keyboard events are delivered to this
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// StreamView and not our parent UIView, especially on tvOS.
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[self becomeFirstResponder];
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}
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- (void)startInteractionTimer {
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// Restart user interaction tracking
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hasUserInteracted = NO;
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BOOL timerAlreadyRunning = interactionTimer != nil;
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// Start/restart the timer
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[interactionTimer invalidate];
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interactionTimer = [NSTimer scheduledTimerWithTimeInterval:2.0
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target:self
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selector:@selector(interactionTimerExpired:)
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userInfo:nil
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repeats:NO];
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// Notify the delegate if this was a new user interaction
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if (!timerAlreadyRunning) {
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[interactionDelegate userInteractionBegan];
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}
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}
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- (void)interactionTimerExpired:(NSTimer *)timer {
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if (!hasUserInteracted) {
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// User has finished touching the screen
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interactionTimer = nil;
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[interactionDelegate userInteractionEnded];
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}
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else {
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// User is still touching the screen. Restart the timer.
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[self startInteractionTimer];
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}
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}
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- (void) showOnScreenControls {
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#if !TARGET_OS_TV
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[onScreenControls show];
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#endif
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}
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- (OnScreenControlsLevel) getCurrentOscState {
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if (onScreenControls == nil) {
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return OnScreenControlsLevelOff;
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}
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else {
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return [onScreenControls getLevel];
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}
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}
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- (CGSize) getVideoAreaSize {
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if (self.bounds.size.width > self.bounds.size.height * streamAspectRatio) {
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return CGSizeMake(self.bounds.size.height * streamAspectRatio, self.bounds.size.height);
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} else {
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return CGSizeMake(self.bounds.size.width, self.bounds.size.width / streamAspectRatio);
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}
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}
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- (CGPoint) adjustCoordinatesForVideoArea:(CGPoint)point {
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// These are now relative to the StreamView, however we need to scale them
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// further to make them relative to the actual video portion.
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float x = point.x - self.bounds.origin.x;
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float y = point.y - self.bounds.origin.y;
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// For some reason, we don't seem to always get to the bounds of the window
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// so we'll subtract 1 pixel if we're to the left/below of the origin and
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// and add 1 pixel if we're to the right/above. It should be imperceptible
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// to the user but it will allow activation of gestures that require contact
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// with the edge of the screen (like Aero Snap).
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if (x < self.bounds.size.width / 2) {
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x--;
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}
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else {
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x++;
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}
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if (y < self.bounds.size.height / 2) {
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y--;
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}
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else {
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y++;
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}
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// This logic mimics what iOS does with AVLayerVideoGravityResizeAspect
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CGSize videoSize = [self getVideoAreaSize];
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CGPoint videoOrigin = CGPointMake(self.bounds.size.width / 2 - videoSize.width / 2,
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self.bounds.size.height / 2 - videoSize.height / 2);
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// Confine the cursor to the video region. We don't just discard events outside
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// the region because we won't always get one exactly when the mouse leaves the region.
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return CGPointMake(MIN(MAX(x, videoOrigin.x), videoOrigin.x + videoSize.width) - videoOrigin.x,
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MIN(MAX(y, videoOrigin.y), videoOrigin.y + videoSize.height) - videoOrigin.y);
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}
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#if !TARGET_OS_TV
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- (uint16_t)getRotationFromAzimuthAngle:(float)azimuthAngle {
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// iOS reports azimuth of 0 when the stylus is pointing west, but Moonlight expects
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// rotation of 0 to mean the stylus is pointing north. Rotate the azimuth angle
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// clockwise by 90 degrees to convert from iOS to Moonlight rotation conventions.
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int32_t rotationAngle = (azimuthAngle - M_PI_2) * (180.f / M_PI);
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if (rotationAngle < 0) {
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rotationAngle += 360;
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}
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return (uint16_t)rotationAngle;
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}
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- (uint8_t)getTiltFromAltitudeAngle:(float)altitudeAngle {
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// iOS reports an altitude of 0 when the stylus is parallel to the touch surface,
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// while Moonlight expects a tilt of 0 when the stylus is perpendicular to the surface.
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// Subtract the tilt angle from 90 to convert from iOS to Moonlight tilt conventions.
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uint8_t altitudeDegs = abs((int16_t)(altitudeAngle * (180.f / M_PI)));
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return 90 - MIN(90, altitudeDegs);
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}
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- (BOOL)sendStylusEvent:(UITouch*)event {
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uint8_t type;
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// Don't touch stylus events if the host doesn't support them. We want to pass
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// them as normal touches for legacy hosts that don't understand pen events.
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if (!(LiGetHostFeatureFlags() & LI_FF_PEN_TOUCH_EVENTS)) {
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return NO;
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}
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switch (event.phase) {
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case UITouchPhaseBegan:
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type = LI_TOUCH_EVENT_DOWN;
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break;
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case UITouchPhaseMoved:
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type = LI_TOUCH_EVENT_MOVE;
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break;
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case UITouchPhaseEnded:
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type = LI_TOUCH_EVENT_UP;
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break;
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case UITouchPhaseCancelled:
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type = LI_TOUCH_EVENT_CANCEL;
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break;
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default:
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return YES;
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}
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CGPoint location = [self adjustCoordinatesForVideoArea:[event locationInView:self]];
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CGSize videoSize = [self getVideoAreaSize];
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return LiSendPenEvent(type, LI_TOOL_TYPE_PEN, 0, location.x / videoSize.width, location.y / videoSize.height,
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(event.force / event.maximumPossibleForce) / sin(event.altitudeAngle),
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0.0f, 0.0f,
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[self getRotationFromAzimuthAngle:[event azimuthAngleInView:self]],
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[self getTiltFromAltitudeAngle:event.altitudeAngle]) != LI_ERR_UNSUPPORTED;
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}
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- (void)sendStylusHoverEvent:(UIHoverGestureRecognizer*)gesture API_AVAILABLE(ios(13.0)) {
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uint8_t type;
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switch (gesture.state) {
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case UIGestureRecognizerStateBegan:
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case UIGestureRecognizerStateChanged:
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type = LI_TOUCH_EVENT_HOVER;
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break;
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case UIGestureRecognizerStateEnded:
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type = LI_TOUCH_EVENT_HOVER_LEAVE;
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break;
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default:
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return;
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}
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CGPoint location = [self adjustCoordinatesForVideoArea:[gesture locationInView:self]];
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CGSize videoSize = [self getVideoAreaSize];
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float distance = 0.0f;
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#if defined(__IPHONE_16_1) || defined(__TVOS_16_1)
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if (@available(iOS 16.1, *)) {
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distance = gesture.zOffset;
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}
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#endif
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uint16_t rotationAngle = LI_ROT_UNKNOWN;
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uint8_t tiltAngle = LI_TILT_UNKNOWN;
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#if defined(__IPHONE_16_4) || defined(__TVOS_16_4)
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if (@available(iOS 16.4, *)) {
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rotationAngle = [self getRotationFromAzimuthAngle:[gesture azimuthAngleInView:self]];
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tiltAngle = [self getTiltFromAltitudeAngle:gesture.altitudeAngle];
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}
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#endif
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LiSendPenEvent(type, LI_TOOL_TYPE_PEN, 0, location.x / videoSize.width, location.y / videoSize.height,
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distance, 0.0f, 0.0f, rotationAngle, tiltAngle);
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}
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#endif
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- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
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if ([self handleMouseButtonEvent:BUTTON_ACTION_PRESS
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forTouches:touches
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withEvent:event]) {
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// If it's a mouse event, we're done
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return;
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}
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Log(LOG_D, @"Touch down");
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// Notify of user interaction and start expiration timer
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[self startInteractionTimer];
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#if !TARGET_OS_TV
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if (@available(iOS 13.4, *)) {
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for (UITouch* touch in touches) {
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if (touch.type == UITouchTypePencil) {
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if ([self sendStylusEvent:touch]) {
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return;
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}
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}
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}
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}
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#endif
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if (![onScreenControls handleTouchDownEvent:touches]) {
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// We still inform the touch handler even if we're going trigger the
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// keyboard activation gesture. This is important to ensure the touch
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// handler has a consistent view of touch events to correctly suppress
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// activation of one or two finger gestures when a three finger gesture
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// is triggered.
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[touchHandler touchesBegan:touches withEvent:event];
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if ([[event allTouches] count] == 3) {
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if (isInputingText) {
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Log(LOG_D, @"Closing the keyboard");
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[keyInputField resignFirstResponder];
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isInputingText = false;
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} else {
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Log(LOG_D, @"Opening the keyboard");
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// Prepare the textbox used to capture keyboard events.
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keyInputField.delegate = self;
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keyInputField.text = @"0";
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#if !TARGET_OS_TV
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// Prepare the toolbar above the keyboard for more options
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UIToolbar *customToolbarView = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, self.bounds.size.width, 44)];
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UIBarButtonItem *doneBarButton = [self createButtonWithImageNamed:@"DoneIcon.png" backgroundColor:[UIColor clearColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x00 isToggleable:NO];
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UIBarButtonItem *windowsBarButton = [self createButtonWithImageNamed:@"WindowsIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x5B isToggleable:YES];
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UIBarButtonItem *tabBarButton = [self createButtonWithImageNamed:@"TabIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x09 isToggleable:NO];
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UIBarButtonItem *shiftBarButton = [self createButtonWithImageNamed:@"ShiftIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA0 isToggleable:YES];
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UIBarButtonItem *escapeBarButton = [self createButtonWithImageNamed:@"EscapeIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x1B isToggleable:NO];
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UIBarButtonItem *controlBarButton = [self createButtonWithImageNamed:@"ControlIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA2 isToggleable:YES];
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UIBarButtonItem *altBarButton = [self createButtonWithImageNamed:@"AltIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA4 isToggleable:YES];
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UIBarButtonItem *deleteBarButton = [self createButtonWithImageNamed:@"DeleteIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x2E isToggleable:NO];
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UIBarButtonItem *flexibleSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil];
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[customToolbarView setItems:[NSArray arrayWithObjects:doneBarButton, windowsBarButton, escapeBarButton, tabBarButton, shiftBarButton, controlBarButton, altBarButton, deleteBarButton, flexibleSpace, nil]];
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keyInputField.inputAccessoryView = customToolbarView;
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#endif
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[keyInputField becomeFirstResponder];
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[keyInputField addTarget:self action:@selector(onKeyboardPressed:) forControlEvents:UIControlEventEditingChanged];
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// Undo causes issues for our state management, so turn it off
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[keyInputField.undoManager disableUndoRegistration];
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isInputingText = true;
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}
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}
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}
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}
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- (UIBarButtonItem *)createButtonWithImageNamed:(NSString *)imageName backgroundColor:(UIColor *)backgroundColor target:(id)target action:(SEL)action keyCode:(NSInteger)keyCode isToggleable:(BOOL)isToggleable {
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UIImage *image = [UIImage imageNamed:imageName];
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UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
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[button setImage:image forState:UIControlStateNormal];
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button.frame = CGRectMake(0, 0, 30, 30);
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button.imageView.contentMode = UIViewContentModeScaleAspectFit;
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button.imageView.backgroundColor = backgroundColor;
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button.imageView.layer.cornerRadius = 10.0;
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button.imageEdgeInsets = UIEdgeInsetsMake(6, 6, 6, 6);
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[button addTarget:target action:action forControlEvents:UIControlEventTouchUpInside];
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objc_setAssociatedObject(button, "keyCode", @(keyCode), OBJC_ASSOCIATION_RETAIN_NONATOMIC);
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objc_setAssociatedObject(button, "isToggleable", @(isToggleable), OBJC_ASSOCIATION_RETAIN_NONATOMIC);
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objc_setAssociatedObject(button, "isOn", @(NO), OBJC_ASSOCIATION_RETAIN_NONATOMIC);
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UIBarButtonItem *barButton = [[UIBarButtonItem alloc] initWithCustomView:button];
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return barButton;
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}
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- (void)toolbarButtonClicked:(UIButton *)sender {
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BOOL isToggleable = [objc_getAssociatedObject(sender, "isToggleable") boolValue];
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BOOL isOn = [objc_getAssociatedObject(sender, "isOn") boolValue];
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if (isToggleable){
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isOn = !isOn;
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// Update the button's appearance based on its new state
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if (isOn) {
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sender.imageView.backgroundColor = [UIColor lightGrayColor];
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} else {
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sender.imageView.backgroundColor = [UIColor blackColor];
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}
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}
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// Update the new on/off state of the button
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objc_setAssociatedObject(sender, "isOn", @(isOn), OBJC_ASSOCIATION_RETAIN_NONATOMIC);
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// Get the keyCode parameter and convert to short for key press event
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short keyCode = [objc_getAssociatedObject(sender, "keyCode") shortValue];
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// Close keyboard if done button clicked
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if (!keyCode) {
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[keyInputField resignFirstResponder];
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isInputingText = false;
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}
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else {
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// Send key press event using keyCode parameter, toggle if necessary
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if (isToggleable){
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if (isOn){
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LiSendKeyboardEvent(keyCode, KEY_ACTION_DOWN, 0);
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[keysDown addObject:@(keyCode)];
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} else {
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LiSendKeyboardEvent(keyCode, KEY_ACTION_UP, 0);
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[keysDown removeObject:@(keyCode)];
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}
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}
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else {
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LiSendKeyboardEvent(keyCode, KEY_ACTION_DOWN, 0);
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usleep(50 * 1000);
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LiSendKeyboardEvent(keyCode, KEY_ACTION_UP, 0);
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}
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}
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}
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- (BOOL)handleMouseButtonEvent:(int)buttonAction forTouches:(NSSet *)touches withEvent:(UIEvent *)event {
|
|
#if !TARGET_OS_TV
|
|
if (@available(iOS 13.4, *)) {
|
|
UITouch* touch = [touches anyObject];
|
|
if (touch.type == UITouchTypeIndirectPointer) {
|
|
if (@available(iOS 14.0, *)) {
|
|
if ([GCMouse current] != nil) {
|
|
// We'll handle this with GCMouse. Do nothing here.
|
|
return YES;
|
|
}
|
|
}
|
|
|
|
UIEventButtonMask normalizedButtonMask;
|
|
|
|
// iOS 14 includes the released button in the buttonMask for the release
|
|
// event, while iOS 13 does not. Normalize that behavior here.
|
|
if (@available(iOS 14.0, *)) {
|
|
if (buttonAction == BUTTON_ACTION_RELEASE) {
|
|
normalizedButtonMask = lastMouseButtonMask & ~event.buttonMask;
|
|
}
|
|
else {
|
|
normalizedButtonMask = event.buttonMask;
|
|
}
|
|
}
|
|
else {
|
|
normalizedButtonMask = event.buttonMask;
|
|
}
|
|
|
|
UIEventButtonMask changedButtons = lastMouseButtonMask ^ normalizedButtonMask;
|
|
|
|
for (int i = BUTTON_LEFT; i <= BUTTON_X2; i++) {
|
|
UIEventButtonMask buttonFlag;
|
|
|
|
switch (i) {
|
|
// Right and Middle are reversed from what iOS uses
|
|
case BUTTON_RIGHT:
|
|
buttonFlag = UIEventButtonMaskForButtonNumber(2);
|
|
break;
|
|
case BUTTON_MIDDLE:
|
|
buttonFlag = UIEventButtonMaskForButtonNumber(3);
|
|
break;
|
|
|
|
default:
|
|
buttonFlag = UIEventButtonMaskForButtonNumber(i);
|
|
break;
|
|
}
|
|
|
|
if (changedButtons & buttonFlag) {
|
|
LiSendMouseButtonEvent(buttonAction, i);
|
|
}
|
|
}
|
|
|
|
lastMouseButtonMask = normalizedButtonMask;
|
|
return YES;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return NO;
|
|
}
|
|
|
|
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
|
|
#if !TARGET_OS_TV
|
|
if (@available(iOS 13.4, *)) {
|
|
for (UITouch* touch in touches) {
|
|
if (touch.type == UITouchTypePencil) {
|
|
if ([self sendStylusEvent:touch]) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
UITouch *touch = [touches anyObject];
|
|
if (touch.type == UITouchTypeIndirectPointer) {
|
|
if (@available(iOS 14.0, *)) {
|
|
if ([GCMouse current] != nil) {
|
|
// We'll handle this with GCMouse. Do nothing here.
|
|
return;
|
|
}
|
|
}
|
|
|
|
// We must handle this event to properly support
|
|
// drags while the middle, X1, or X2 mouse buttons are
|
|
// held down. For some reason, left and right buttons
|
|
// don't require this, but we do it anyway for them too.
|
|
// Cursor movement without a button held down is handled
|
|
// in pointerInteraction:regionForRequest:defaultRegion.
|
|
[self updateCursorLocation:[touch locationInView:self] isMouse:YES];
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
hasUserInteracted = YES;
|
|
|
|
if (![onScreenControls handleTouchMovedEvent:touches]) {
|
|
[touchHandler touchesMoved:touches withEvent:event];
|
|
}
|
|
}
|
|
|
|
- (void)pressesBegan:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event {
|
|
BOOL handled = NO;
|
|
|
|
if (@available(iOS 13.4, tvOS 13.4, *)) {
|
|
for (UIPress* press in presses) {
|
|
// For now, we'll treated it as handled if we handle at least one of the
|
|
// UIPress events inside the set.
|
|
if ([KeyboardSupport sendKeyEventForPress:press down:YES]) {
|
|
// This will prevent the legacy UITextField from receiving the event
|
|
handled = YES;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!handled) {
|
|
[super pressesBegan:presses withEvent:event];
|
|
}
|
|
}
|
|
|
|
- (void)pressesEnded:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event {
|
|
BOOL handled = NO;
|
|
|
|
if (@available(iOS 13.4, tvOS 13.4, *)) {
|
|
for (UIPress* press in presses) {
|
|
// For now, we'll treated it as handled if we handle at least one of the
|
|
// UIPress events inside the set.
|
|
if ([KeyboardSupport sendKeyEventForPress:press down:NO]) {
|
|
// This will prevent the legacy UITextField from receiving the event
|
|
handled = YES;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!handled) {
|
|
[super pressesEnded:presses withEvent:event];
|
|
}
|
|
}
|
|
|
|
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
|
|
if ([self handleMouseButtonEvent:BUTTON_ACTION_RELEASE
|
|
forTouches:touches
|
|
withEvent:event]) {
|
|
// If it's a mouse event, we're done
|
|
return;
|
|
}
|
|
|
|
Log(LOG_D, @"Touch up");
|
|
|
|
hasUserInteracted = YES;
|
|
|
|
#if !TARGET_OS_TV
|
|
if (@available(iOS 13.4, *)) {
|
|
for (UITouch* touch in touches) {
|
|
if (touch.type == UITouchTypePencil) {
|
|
if ([self sendStylusEvent:touch]) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (![onScreenControls handleTouchUpEvent:touches]) {
|
|
[touchHandler touchesEnded:touches withEvent:event];
|
|
}
|
|
}
|
|
|
|
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
|
|
[touchHandler touchesCancelled:touches withEvent:event];
|
|
[self handleMouseButtonEvent:BUTTON_ACTION_RELEASE
|
|
forTouches:touches
|
|
withEvent:event];
|
|
#if !TARGET_OS_TV
|
|
if (@available(iOS 13.4, *)) {
|
|
for (UITouch* touch in touches) {
|
|
if (touch.type == UITouchTypePencil) {
|
|
[self sendStylusEvent:touch];
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#if !TARGET_OS_TV
|
|
- (void) updateCursorLocation:(CGPoint)location isMouse:(BOOL)isMouse {
|
|
CGPoint normalizedLocation = [self adjustCoordinatesForVideoArea:location];
|
|
CGSize videoSize = [self getVideoAreaSize];
|
|
|
|
// Send the mouse position relative to the video region if it has changed
|
|
// if we're receiving coordinates from a real mouse.
|
|
//
|
|
// NB: It is important for functionality (not just optimization) to only
|
|
// send it if the value has changed. We will receive one of these events
|
|
// any time the user presses a modifier key, which can result in errant
|
|
// mouse motion when using a Citrix X1 mouse.
|
|
if (normalizedLocation.x != lastMouseX || normalizedLocation.y != lastMouseY || !isMouse) {
|
|
if (lastMouseX != 0 || lastMouseY != 0 || !isMouse) {
|
|
LiSendMousePositionEvent(normalizedLocation.x, normalizedLocation.y, videoSize.width, videoSize.height);
|
|
}
|
|
|
|
if (isMouse) {
|
|
lastMouseX = normalizedLocation.x;
|
|
lastMouseY = normalizedLocation.y;
|
|
}
|
|
}
|
|
}
|
|
|
|
- (UIPointerRegion *)pointerInteraction:(UIPointerInteraction *)interaction
|
|
regionForRequest:(UIPointerRegionRequest *)request
|
|
defaultRegion:(UIPointerRegion *)defaultRegion API_AVAILABLE(ios(13.4)) {
|
|
if (@available(iOS 14.0, *)) {
|
|
if ([GCMouse current] != nil) {
|
|
// We'll handle this with GCMouse. Do nothing here.
|
|
return nil;
|
|
}
|
|
}
|
|
|
|
// This logic mimics what iOS does with AVLayerVideoGravityResizeAspect
|
|
CGSize videoSize;
|
|
CGPoint videoOrigin;
|
|
if (self.bounds.size.width > self.bounds.size.height * streamAspectRatio) {
|
|
videoSize = CGSizeMake(self.bounds.size.height * streamAspectRatio, self.bounds.size.height);
|
|
} else {
|
|
videoSize = CGSizeMake(self.bounds.size.width, self.bounds.size.width / streamAspectRatio);
|
|
}
|
|
videoOrigin = CGPointMake(self.bounds.size.width / 2 - videoSize.width / 2,
|
|
self.bounds.size.height / 2 - videoSize.height / 2);
|
|
|
|
// Move the cursor on the host if no buttons are pressed.
|
|
// Motion with buttons pressed in handled in touchesMoved:
|
|
if (lastMouseButtonMask == 0) {
|
|
[self updateCursorLocation:request.location isMouse:YES];
|
|
}
|
|
|
|
// The pointer interaction should cover the video region only
|
|
return [UIPointerRegion regionWithRect:CGRectMake(videoOrigin.x, videoOrigin.y, videoSize.width, videoSize.height) identifier:nil];
|
|
}
|
|
|
|
- (UIPointerStyle *)pointerInteraction:(UIPointerInteraction *)interaction styleForRegion:(UIPointerRegion *)region API_AVAILABLE(ios(13.4)) {
|
|
// Always hide the mouse cursor over our stream view
|
|
return [UIPointerStyle hiddenPointerStyle];
|
|
}
|
|
|
|
- (void)mouseWheelMovedContinuous:(UIPanGestureRecognizer *)gesture {
|
|
switch (gesture.state) {
|
|
case UIGestureRecognizerStateBegan:
|
|
case UIGestureRecognizerStateChanged:
|
|
break;
|
|
|
|
case UIGestureRecognizerStateEnded:
|
|
default:
|
|
// Ignore recognition failure and other states
|
|
lastScrollTranslation = CGPointMake(0, 0);
|
|
return;
|
|
}
|
|
|
|
CGPoint currentScrollTranslation = [gesture translationInView:self];
|
|
|
|
{
|
|
short translationDeltaY = ((currentScrollTranslation.y - lastScrollTranslation.y) / self.bounds.size.height) * 120; // WHEEL_DELTA
|
|
if (translationDeltaY != 0) {
|
|
LiSendHighResScrollEvent(translationDeltaY * 20);
|
|
lastScrollTranslation = currentScrollTranslation;
|
|
}
|
|
}
|
|
|
|
{
|
|
short translationDeltaX = ((currentScrollTranslation.x - lastScrollTranslation.x) / self.bounds.size.width) * 120; // WHEEL_DELTA
|
|
if (translationDeltaX != 0) {
|
|
// Direction is reversed from vertical scrolling
|
|
LiSendHighResHScrollEvent(-translationDeltaX * 20);
|
|
lastScrollTranslation = currentScrollTranslation;
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)mouseWheelMovedDiscrete:(UIPanGestureRecognizer *)gesture {
|
|
switch (gesture.state) {
|
|
case UIGestureRecognizerStateBegan:
|
|
case UIGestureRecognizerStateChanged:
|
|
break;
|
|
|
|
case UIGestureRecognizerStateEnded:
|
|
default:
|
|
// Ignore recognition failure and other states
|
|
lastScrollTranslation = CGPointMake(0, 0);
|
|
return;
|
|
}
|
|
|
|
// Using velocityInView is 0 for discrete scroll events
|
|
// when scrolling very slowly, but translationInView does work.
|
|
CGPoint currentScrollTranslation = [gesture translationInView:self];
|
|
|
|
{
|
|
short translationDeltaY = currentScrollTranslation.y - lastScrollTranslation.y;
|
|
if (translationDeltaY != 0) {
|
|
LiSendScrollEvent(translationDeltaY > 0 ? 1 : -1);
|
|
}
|
|
}
|
|
|
|
{
|
|
short translationDeltaX = currentScrollTranslation.x - lastScrollTranslation.x;
|
|
if (translationDeltaX != 0) {
|
|
// Direction is reversed from vertical scrolling
|
|
LiSendHScrollEvent(translationDeltaX < 0 ? 1 : -1);
|
|
}
|
|
}
|
|
|
|
lastScrollTranslation = currentScrollTranslation;
|
|
}
|
|
|
|
#endif
|
|
|
|
- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer {
|
|
if (@available(iOS 13.0, *)) {
|
|
// Disable the 3 finger tap gestures that trigger the copy/paste/undo toolbar on iOS 13+
|
|
return gestureRecognizer.name == nil || ![gestureRecognizer.name hasPrefix:@"kbProductivity."];
|
|
}
|
|
else {
|
|
return YES;
|
|
}
|
|
}
|
|
|
|
- (BOOL)textFieldShouldReturn:(UITextField *)textField {
|
|
// This method is called when the "Return" key is pressed.
|
|
LiSendKeyboardEvent(0x0d, KEY_ACTION_DOWN, 0);
|
|
usleep(50 * 1000);
|
|
LiSendKeyboardEvent(0x0d, KEY_ACTION_UP, 0);
|
|
return NO;
|
|
}
|
|
|
|
- (void)textFieldDidEndEditing:(UITextField *)textField {
|
|
for (NSNumber* keyCode in keysDown) {
|
|
LiSendKeyboardEvent([keyCode shortValue], KEY_ACTION_UP, 0);
|
|
}
|
|
[keysDown removeAllObjects];
|
|
}
|
|
|
|
- (void)onKeyboardPressed:(UITextField *)textField {
|
|
NSString* inputText = textField.text;
|
|
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
|
|
// If the text became empty, we know the user pressed the backspace key.
|
|
if ([inputText isEqual:@""]) {
|
|
LiSendKeyboardEvent(0x08, KEY_ACTION_DOWN, 0);
|
|
usleep(50 * 1000);
|
|
LiSendKeyboardEvent(0x08, KEY_ACTION_UP, 0);
|
|
} else {
|
|
// Character 0 will be our known sentinel value
|
|
|
|
// Check if any characters exist which can't be represented in a basic key event
|
|
for (int i = 1; i < [inputText length]; i++) {
|
|
struct KeyEvent event = [KeyboardSupport translateKeyEvent:[inputText characterAtIndex:i] withModifierFlags:0];
|
|
if (event.keycode == 0) {
|
|
// We found an unknown key, so send the entire string as UTF-8
|
|
const char* utf8String = [inputText UTF8String];
|
|
|
|
// Skip the first character which is our sentinel
|
|
LiSendUtf8TextEvent(utf8String + 1, (int)strlen(utf8String) - 1);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// We didn't find any unknown characters, so send them all as basic key events
|
|
for (int i = 1; i < [inputText length]; i++) {
|
|
struct KeyEvent event = [KeyboardSupport translateKeyEvent:[inputText characterAtIndex:i] withModifierFlags:0];
|
|
assert(event.keycode != 0);
|
|
[self sendLowLevelEvent:event];
|
|
}
|
|
}
|
|
});
|
|
|
|
// Reset text field back to known state
|
|
textField.text = @"0";
|
|
|
|
// Move the insertion point back to the end of the text box
|
|
UITextRange *textRange = [textField textRangeFromPosition:textField.endOfDocument toPosition:textField.endOfDocument];
|
|
[textField setSelectedTextRange:textRange];
|
|
}
|
|
|
|
- (void)specialCharPressed:(UIKeyCommand *)cmd {
|
|
struct KeyEvent event = [KeyboardSupport translateKeyEvent:0x20 withModifierFlags:[cmd modifierFlags]];
|
|
event.keycode = [[dictCodes valueForKey:[cmd input]] intValue];
|
|
[self sendLowLevelEvent:event];
|
|
}
|
|
|
|
- (void)keyPressed:(UIKeyCommand *)cmd {
|
|
struct KeyEvent event = [KeyboardSupport translateKeyEvent:[[cmd input] characterAtIndex:0] withModifierFlags:[cmd modifierFlags]];
|
|
[self sendLowLevelEvent:event];
|
|
}
|
|
|
|
- (void)sendLowLevelEvent:(struct KeyEvent)event {
|
|
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
|
|
// When we want to send a modified key (like uppercase letters) we need to send the
|
|
// modifier ("shift") seperately from the key itself.
|
|
if (event.modifier != 0) {
|
|
LiSendKeyboardEvent(event.modifierKeycode, KEY_ACTION_DOWN, event.modifier);
|
|
}
|
|
// Let the host know these are not (necessarily) normalized to US English scancodes
|
|
LiSendKeyboardEvent2(event.keycode, KEY_ACTION_DOWN, event.modifier, SS_KBE_FLAG_NON_NORMALIZED);
|
|
usleep(50 * 1000);
|
|
LiSendKeyboardEvent2(event.keycode, KEY_ACTION_UP, event.modifier, SS_KBE_FLAG_NON_NORMALIZED);
|
|
if (event.modifier != 0) {
|
|
LiSendKeyboardEvent(event.modifierKeycode, KEY_ACTION_UP, event.modifier);
|
|
}
|
|
});
|
|
}
|
|
|
|
- (BOOL)canBecomeFirstResponder {
|
|
return YES;
|
|
}
|
|
|
|
- (NSArray<UIKeyCommand *> *)keyCommands
|
|
{
|
|
NSString *charset = @"qwertyuiopasdfghjklzxcvbnm1234567890\t§[]\\'\"/.,`<>-´ç+`¡'º;ñ= ";
|
|
|
|
NSMutableArray<UIKeyCommand *> * commands = [NSMutableArray<UIKeyCommand *> array];
|
|
dictCodes = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithInt: 0x0d], @"\r", [NSNumber numberWithInt: 0x08], @"\b", [NSNumber numberWithInt: 0x1b], UIKeyInputEscape, [NSNumber numberWithInt: 0x28], UIKeyInputDownArrow, [NSNumber numberWithInt: 0x26], UIKeyInputUpArrow, [NSNumber numberWithInt: 0x25], UIKeyInputLeftArrow, [NSNumber numberWithInt: 0x27], UIKeyInputRightArrow, nil];
|
|
|
|
[charset enumerateSubstringsInRange:NSMakeRange(0, charset.length)
|
|
options:NSStringEnumerationByComposedCharacterSequences
|
|
usingBlock:^(NSString *substring, NSRange substringRange, NSRange enclosingRange, BOOL *stop) {
|
|
[commands addObject:[UIKeyCommand keyCommandWithInput:substring modifierFlags:0 action:@selector(keyPressed:)]];
|
|
[commands addObject:[UIKeyCommand keyCommandWithInput:substring modifierFlags:UIKeyModifierShift action:@selector(keyPressed:)]];
|
|
[commands addObject:[UIKeyCommand keyCommandWithInput:substring modifierFlags:UIKeyModifierControl action:@selector(keyPressed:)]];
|
|
[commands addObject:[UIKeyCommand keyCommandWithInput:substring modifierFlags:UIKeyModifierAlternate action:@selector(keyPressed:)]];
|
|
}];
|
|
|
|
for (NSString *c in [dictCodes keyEnumerator]) {
|
|
[commands addObject:[UIKeyCommand keyCommandWithInput:c
|
|
modifierFlags:0
|
|
action:@selector(specialCharPressed:)]];
|
|
[commands addObject:[UIKeyCommand keyCommandWithInput:c
|
|
modifierFlags:UIKeyModifierShift
|
|
action:@selector(specialCharPressed:)]];
|
|
[commands addObject:[UIKeyCommand keyCommandWithInput:c
|
|
modifierFlags:UIKeyModifierShift | UIKeyModifierAlternate
|
|
action:@selector(specialCharPressed:)]];
|
|
[commands addObject:[UIKeyCommand keyCommandWithInput:c
|
|
modifierFlags:UIKeyModifierShift | UIKeyModifierControl
|
|
action:@selector(specialCharPressed:)]];
|
|
[commands addObject:[UIKeyCommand keyCommandWithInput:c
|
|
modifierFlags:UIKeyModifierControl
|
|
action:@selector(specialCharPressed:)]];
|
|
[commands addObject:[UIKeyCommand keyCommandWithInput:c
|
|
modifierFlags:UIKeyModifierControl | UIKeyModifierAlternate
|
|
action:@selector(specialCharPressed:)]];
|
|
[commands addObject:[UIKeyCommand keyCommandWithInput:c
|
|
modifierFlags:UIKeyModifierAlternate
|
|
action:@selector(specialCharPressed:)]];
|
|
}
|
|
|
|
return commands;
|
|
}
|
|
|
|
- (void)connectedStateDidChangeWithIdentifier:(NSUUID * _Nonnull)identifier isConnected:(BOOL)isConnected {
|
|
NSLog(@"Citrix X1 mouse state change: %@ -> %s",
|
|
identifier, isConnected ? "connected" : "disconnected");
|
|
}
|
|
|
|
- (void)mouseDidMoveWithIdentifier:(NSUUID * _Nonnull)identifier deltaX:(int16_t)deltaX deltaY:(int16_t)deltaY {
|
|
accumulatedMouseDeltaX += deltaX / X1_MOUSE_SPEED_DIVISOR;
|
|
accumulatedMouseDeltaY += deltaY / X1_MOUSE_SPEED_DIVISOR;
|
|
|
|
short shortX = (short)accumulatedMouseDeltaX;
|
|
short shortY = (short)accumulatedMouseDeltaY;
|
|
|
|
if (shortX == 0 && shortY == 0) {
|
|
return;
|
|
}
|
|
|
|
LiSendMouseMoveEvent(shortX, shortY);
|
|
|
|
accumulatedMouseDeltaX -= shortX;
|
|
accumulatedMouseDeltaY -= shortY;
|
|
}
|
|
|
|
- (int) buttonFromX1ButtonCode:(enum X1MouseButton)button {
|
|
switch (button) {
|
|
case X1MouseButtonLeft:
|
|
return BUTTON_LEFT;
|
|
case X1MouseButtonRight:
|
|
return BUTTON_RIGHT;
|
|
case X1MouseButtonMiddle:
|
|
return BUTTON_MIDDLE;
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|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
- (void)mouseDownWithIdentifier:(NSUUID * _Nonnull)identifier button:(enum X1MouseButton)button {
|
|
LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, [self buttonFromX1ButtonCode:button]);
|
|
}
|
|
|
|
- (void)mouseUpWithIdentifier:(NSUUID * _Nonnull)identifier button:(enum X1MouseButton)button {
|
|
LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, [self buttonFromX1ButtonCode:button]);
|
|
}
|
|
|
|
- (void)wheelDidScrollWithIdentifier:(NSUUID * _Nonnull)identifier deltaZ:(int8_t)deltaZ {
|
|
LiSendScrollEvent(deltaZ);
|
|
}
|
|
|
|
#if !TARGET_OS_TV
|
|
- (BOOL)isMultipleTouchEnabled {
|
|
return YES;
|
|
}
|
|
#endif
|
|
|
|
@end
|