moonlight-ios/Limelight/Network/AppAssetManager.m
2015-05-12 21:48:30 -04:00

59 lines
1.4 KiB
Objective-C

//
// AppManager.m
// Moonlight
//
// Created by Diego Waxemberg on 10/25/14.
// Copyright (c) 2014 Moonlight Stream. All rights reserved.
//
#import "AppAssetManager.h"
#import "CryptoManager.h"
#import "Utils.h"
#import "HttpResponse.h"
#import "AppAssetRetriever.h"
@implementation AppAssetManager {
NSOperationQueue* _opQueue;
id<AppAssetCallback> _callback;
Host* _host;
NSMutableDictionary* _imageCache;
}
- (id) initWithCallback:(id<AppAssetCallback>)callback {
self = [super init];
_callback = callback;
_opQueue = [[NSOperationQueue alloc] init];
_imageCache = [[NSMutableDictionary alloc] init];
return self;
}
- (void) retrieveAssets:(NSArray*)appList fromHost:(Host*)host {
Host* oldHost = _host;
_host = host;
BOOL useCache = [oldHost.uuid isEqualToString:_host.uuid];
Log(LOG_I, @"Using cached app images: %d", useCache);
if (!useCache) {
[_imageCache removeAllObjects];
}
for (App* app in appList) {
AppAssetRetriever* retriever = [[AppAssetRetriever alloc] init];
retriever.app = app;
retriever.host = _host;
retriever.callback = _callback;
retriever.cache = _imageCache;
retriever.useCache = useCache;
[_opQueue addOperation:retriever];
}
}
- (void) stopRetrieving {
[_opQueue cancelAllOperations];
}
- (void) sendCallBackForApp:(App*)app {
[_callback receivedAssetForApp:app];
}
@end