moonlight-ios/Limelight/StreamManager.m

53 lines
1.5 KiB
Objective-C

//
// StreamManager.m
// Limelight
//
// Created by Diego Waxemberg on 10/20/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "StreamManager.h"
#import "CryptoManager.h"
#import "HttpManager.h"
#import "Utils.h"
#import "Connection.h"
@implementation StreamManager {
StreamConfiguration* _config;
UIView* _renderView;
}
- (id) initWithConfig:(StreamConfiguration*)config renderView:(UIView*)view {
self = [super init];
_config = config;
_renderView = view;
return self;
}
- (void)main {
[CryptoManager generateKeyPairUsingSSl];
NSString* uniqueId = [CryptoManager getUniqueID];
NSData* cert = [CryptoManager readCertFromFile];
HttpManager* hMan = [[HttpManager alloc] initWithHost:_config.host uniqueId:uniqueId deviceName:@"roth" cert:cert];
NSData* riKey = [Utils randomBytes:16];
int riKeyId = arc4random();
NSData* launchResp = [hMan executeRequestSynchronously:[hMan newLaunchRequest:@"67339056" width:_config.width height:_config.height refreshRate:_config.frameRate rikey:[Utils bytesToHex:riKey] rikeyid:riKeyId]];
[HttpManager getStringFromXML:launchResp tag:@"gamesession"];
VideoDecoderRenderer* renderer = [[VideoDecoderRenderer alloc]initWithView:_renderView];
_config.bitRate = 10000;
_config.riKey = riKey;
_config.riKeyId = riKeyId;
Connection* conn = [[Connection alloc] initWithConfig:_config renderer:renderer];
NSOperationQueue* opQueue = [[NSOperationQueue alloc] init];
[opQueue addOperation:conn];
}
@end