moonlight-ios/Limelight/Stream/VideoDecoderRenderer.m

246 lines
9.9 KiB
Objective-C

//
// VideoDecoderRenderer.m
// Limelight
//
// Created by Cameron Gutman on 10/18/14.
// Copyright (c) 2014 Limelight Stream. All rights reserved.
//
#import "VideoDecoderRenderer.h"
@implementation VideoDecoderRenderer {
AVSampleBufferDisplayLayer* displayLayer;
Boolean waitingForSps, waitingForPpsA, waitingForPpsB;
NSData *spsData, *ppsDataA, *ppsDataB;
unsigned char ppsDataAFirstByte;
CMVideoFormatDescriptionRef formatDesc;
}
- (id)initWithView:(UIView*)view
{
self = [super init];
displayLayer = [[AVSampleBufferDisplayLayer alloc] init];
displayLayer.bounds = view.bounds;
displayLayer.backgroundColor = [UIColor blackColor].CGColor;
displayLayer.position = CGPointMake(CGRectGetMidX(view.bounds), CGRectGetMidY(view.bounds));
displayLayer.videoGravity = AVLayerVideoGravityResizeAspect;
[view.layer addSublayer:displayLayer];
// We need some parameter sets before we can properly start decoding frames
waitingForSps = true;
waitingForPpsA = true;
waitingForPpsB = true;
return self;
}
#define FRAME_START_PREFIX_SIZE 4
#define NALU_START_PREFIX_SIZE 3
#define NAL_LENGTH_PREFIX_SIZE 4
- (void)updateBufferForRange:(CMBlockBufferRef)existingBuffer data:(unsigned char *)data offset:(int)offset length:(int)nalLength
{
OSStatus status;
size_t oldOffset = CMBlockBufferGetDataLength(existingBuffer);
// If we're at index 1 (first NALU in frame), enqueue this buffer to the memory block
// so it can handle freeing it when the block buffer is destroyed
if (offset == 1) {
int dataLength = nalLength - NALU_START_PREFIX_SIZE;
// Pass the real buffer pointer directly (no offset)
// This will give it to the block buffer to free when it's released.
// All further calls to CMBlockBufferAppendMemoryBlock will do so
// at an offset and will not be asking the buffer to be freed.
status = CMBlockBufferAppendMemoryBlock(existingBuffer, data,
nalLength + 1, // Add 1 for the offset we decremented
kCFAllocatorDefault,
NULL, 0, nalLength + 1, 0);
if (status != noErr) {
printf("CMBlockBufferReplaceDataBytes failed: %d\n", (int)status);
return;
}
// Write the length prefix to existing buffer
const uint8_t lengthBytes[] = {(uint8_t)(dataLength >> 24), (uint8_t)(dataLength >> 16),
(uint8_t)(dataLength >> 8), (uint8_t)dataLength};
status = CMBlockBufferReplaceDataBytes(lengthBytes, existingBuffer,
oldOffset, NAL_LENGTH_PREFIX_SIZE);
if (status != noErr) {
printf("CMBlockBufferReplaceDataBytes failed: %d\n", (int)status);
return;
}
}
else {
// Append a 4 byte buffer to this block for the length prefix
status = CMBlockBufferAppendMemoryBlock(existingBuffer, NULL,
NAL_LENGTH_PREFIX_SIZE,
kCFAllocatorDefault, NULL, 0,
NAL_LENGTH_PREFIX_SIZE, 0);
if (status != noErr) {
printf("CMBlockBufferAppendMemoryBlock failed: %d\n", (int)status);
return;
}
// Write the length prefix to the new buffer
int dataLength = nalLength - NALU_START_PREFIX_SIZE;
const uint8_t lengthBytes[] = {(uint8_t)(dataLength >> 24), (uint8_t)(dataLength >> 16),
(uint8_t)(dataLength >> 8), (uint8_t)dataLength};
status = CMBlockBufferReplaceDataBytes(lengthBytes, existingBuffer,
oldOffset, NAL_LENGTH_PREFIX_SIZE);
if (status != noErr) {
printf("CMBlockBufferReplaceDataBytes failed: %d\n", (int)status);
return;
}
// Attach the buffer by reference to the block buffer
status = CMBlockBufferAppendMemoryBlock(existingBuffer, &data[offset+NALU_START_PREFIX_SIZE],
dataLength,
kCFAllocatorNull, // Don't deallocate data on free
NULL, 0, dataLength, 0);
if (status != noErr) {
printf("CMBlockBufferReplaceDataBytes failed: %d\n", (int)status);
return;
}
}
}
// This function must free data
- (void)submitDecodeBuffer:(unsigned char *)data length:(int)length
{
unsigned char nalType = data[FRAME_START_PREFIX_SIZE] & 0x1F;
OSStatus status;
if (formatDesc == NULL && (nalType == 0x7 || nalType == 0x8)) {
if (waitingForSps && nalType == 0x7) {
printf("Got SPS\n");
spsData = [NSData dataWithBytes:&data[FRAME_START_PREFIX_SIZE] length:length - FRAME_START_PREFIX_SIZE];
waitingForSps = false;
}
// Nvidia's stream has 2 PPS NALUs so we'll wait for both of them
else if ((waitingForPpsA || waitingForPpsB) && nalType == 0x8) {
// Read the NALU's PPS index to figure out which PPS this is
if (waitingForPpsA) {
printf("Got PPS 1\n");
ppsDataA = [NSData dataWithBytes:&data[FRAME_START_PREFIX_SIZE] length:length - FRAME_START_PREFIX_SIZE];
waitingForPpsA = false;
ppsDataAFirstByte = data[FRAME_START_PREFIX_SIZE + 1];
}
else if (data[FRAME_START_PREFIX_SIZE + 1] != ppsDataAFirstByte) {
printf("Got PPS 2\n");
ppsDataA = [NSData dataWithBytes:&data[FRAME_START_PREFIX_SIZE] length:length - FRAME_START_PREFIX_SIZE];
waitingForPpsB = false;
}
}
// See if we've got all the parameter sets we need
if (!waitingForSps && !waitingForPpsA && !waitingForPpsB) {
const uint8_t* const parameterSetPointers[] = { [spsData bytes], [ppsDataA bytes], [ppsDataB bytes] };
const size_t parameterSetSizes[] = { [spsData length], [ppsDataA length], [ppsDataB length] };
printf("Constructing format description\n");
status = CMVideoFormatDescriptionCreateFromH264ParameterSets(kCFAllocatorDefault,
2, /* count of parameter sets */
parameterSetPointers,
parameterSetSizes,
NAL_LENGTH_PREFIX_SIZE,
&formatDesc);
if (status != noErr) {
printf("Failed to create format description: %d\n", (int)status);
formatDesc = NULL;
}
}
// Free the data buffer
free(data);
// No frame data to submit for these NALUs
return;
}
if (formatDesc == NULL) {
// Can't decode if we haven't gotten our parameter sets yet
free(data);
return;
}
if (nalType != 0x1 && nalType != 0x5) {
// Don't submit parameter set data
free(data);
return;
}
// Now we're decoding actual frame data here
CMBlockBufferRef blockBuffer;
status = CMBlockBufferCreateEmpty(NULL, 0, 0, &blockBuffer);
if (status != noErr) {
printf("CMBlockBufferCreateEmpty failed: %d\n", (int)status);
free(data);
return;
}
int lastOffset = -1;
for (int i = 0; i < length - FRAME_START_PREFIX_SIZE; i++) {
// Search for a NALU
if (data[i] == 0 && data[i+1] == 0 && data[i+2] == 1) {
// It's the start of a new NALU
if (lastOffset != -1) {
// We've seen a start before this so enqueue that NALU
[self updateBufferForRange:blockBuffer data:data offset:lastOffset length:i - lastOffset];
}
lastOffset = i;
}
}
if (lastOffset != -1) {
// Enqueue the remaining data
[self updateBufferForRange:blockBuffer data:data offset:lastOffset length:length - lastOffset];
}
// From now on, CMBlockBuffer owns the data pointer and will free it when it's dereferenced
CMSampleBufferRef sampleBuffer;
status = CMSampleBufferCreate(kCFAllocatorDefault,
blockBuffer,
true, NULL,
NULL, formatDesc, 1, 0,
NULL, 0, NULL,
&sampleBuffer);
if (status != noErr) {
printf("CMSampleBufferCreate failed: %d\n", (int)status);
CFRelease(blockBuffer);
return;
}
CFArrayRef attachments = CMSampleBufferGetSampleAttachmentsArray(sampleBuffer, YES);
CFMutableDictionaryRef dict = (CFMutableDictionaryRef)CFArrayGetValueAtIndex(attachments, 0);
CFDictionarySetValue(dict, kCMSampleAttachmentKey_DisplayImmediately, kCFBooleanTrue);
CFDictionarySetValue(dict, kCMSampleAttachmentKey_IsDependedOnByOthers, kCFBooleanTrue);
if (nalType == 1) {
// P-frame
CFDictionarySetValue(dict, kCMSampleAttachmentKey_NotSync, kCFBooleanTrue);
CFDictionarySetValue(dict, kCMSampleAttachmentKey_DependsOnOthers, kCFBooleanTrue);
}
else {
// I-frame
CFDictionarySetValue(dict, kCMSampleAttachmentKey_NotSync, kCFBooleanFalse);
CFDictionarySetValue(dict, kCMSampleAttachmentKey_DependsOnOthers, kCFBooleanFalse);
}
[displayLayer enqueueSampleBuffer:sampleBuffer];
// Dereference the buffers
CFRelease(blockBuffer);
CFRelease(sampleBuffer);
}
@end