moonlight-ios/Limelight/StreamFrameViewController.m

47 lines
1.2 KiB
Objective-C

//
// StreamFrameViewController.m
// Limelight-iOS
//
// Created by Diego Waxemberg on 1/18/14.
// Copyright (c) 2014 Diego Waxemberg. All rights reserved.
//
#import "StreamFrameViewController.h"
#import "MainFrameViewController.h"
#import "Connection.h"
#import "VideoDecoderRenderer.h"
#import "ConnectionHandler.h"
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
@interface StreamFrameViewController ()
@end
@implementation StreamFrameViewController
- (void)viewDidLoad
{
[super viewDidLoad];
[UIApplication sharedApplication].idleTimerDisabled = YES;
VideoDecoderRenderer* renderer = [[VideoDecoderRenderer alloc]initWithView:self.view];
Connection* conn = [[Connection alloc] initWithHost:inet_addr([[ConnectionHandler resolveHost:[NSString stringWithUTF8String:[MainFrameViewController getHostAddr]]] UTF8String]) width:1280 height:720
renderer: renderer];
NSOperationQueue* opQueue = [[NSOperationQueue alloc] init];
[opQueue addOperation:conn];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end