// // HapticContext.h // Moonlight // // Created by Cameron Gutman on 9/17/20. // Copyright © 2020 Moonlight Game Streaming Project. All rights reserved. // @import CoreHaptics; @import GameController; @interface HapticContext : NSObject -(void)setMotorAmplitude:(unsigned short)amplitude; -(void)cleanup; +(HapticContext*) createContextForHighFreqMotor:(GCController*)gamepad; +(HapticContext*) createContextForLowFreqMotor:(GCController*)gamepad; @end