Cameron Gutman
3ebcc86f0d
Fix simulator builds and update to libopus v1.4
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- Split library search paths into simulator and native targets
- Fixed incorrectly removed arm64 split from SDL simulator libraries
- Added simulator builds for opus libraries
2023-11-04 03:15:59 -05:00
Cameron Gutman
4f265cd09f
Rebuild libopus without LTO and float approximations
2023-03-05 15:25:44 -06:00
Cameron Gutman
69081367e4
Update to libopus 1.3.1
2023-03-05 14:57:30 -06:00
Cameron Gutman
653a72eaf8
Remove macOS port
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We now have a proper native PC port (Moonlight Qt) and if we
wanted to bring the full iOS app over we can now use Catalyst.
2019-10-21 17:39:48 -07:00
Cameron Gutman
9a7b3b1325
Build libopus for tvOS and iOS with bitcode
2018-08-25 21:17:08 -07:00
Felix Kratz
6cc165b589
Port for macOS ( #311 )
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* merged moonlight-mac with moonlight-ios
* reverted to the original project.pbxproj
* cleaned up the code, fixed lots of unnecessary code duplications
* multicontroller support (not tested)
* new class that can be used for further modularization of the MainFrameViewController
2018-03-26 23:50:40 -07:00
Diego Waxemberg
1223a9013f
updated libopus and Opus build scrips
2015-06-01 22:25:56 -07:00
Diego Waxemberg
1f19d4de9d
recompiled opus for 64bit and added build scripts
2014-10-21 03:15:29 -04:00
Diego Waxemberg
764f051318
Complete refactor of project.
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- now runs universally on iPhone, iPad, and simulator
- all paths should now be relative
2014-08-31 13:13:46 -04:00